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ONIX Source

Streams data from an ONIX device.

Installation

This plugin must be built from source (see instructions below).

Usage

(Coming soon)

Building from source

First, follow the instructions on this page to build the Open Ephys GUI.

Then, clone this repository into a directory at the same level as the plugin-GUI, e.g.:

Code
├── plugin-GUI
│   ├── Build
│   ├── Source
│   └── ...
├── OEPlugins
│   └── onix-source
│       ├── Build
│       ├── Source
│       └── ...

Windows

Requirements: Visual Studio and CMake

From the Build directory, enter:

cmake -G "Visual Studio 17 2022" -A x64 ..

Next, launch Visual Studio and open the OE_PLUGIN_onix-source.sln file that was just created. Select the appropriate configuration (Debug/Release) and build the solution.

Selecting the INSTALL project and manually building it will copy the .dll and any other required files into the GUI's plugins directory. The next time you launch the GUI from Visual Studio, the ONIX Source plugin should be available.

Linux

Requirements: CMake

From the Build directory, enter:

cmake -G "Unix Makefiles" ..
cd Debug
make -j
make install

This will build the plugin and copy the .so file into the GUI's plugins directory. The next time you launch the compiled version of the GUI, the ONIX Source plugin should be available.

macOS

Requirements: Xcode and CMake

From the Build directory, enter:

cmake -G "Xcode" ..

Next, launch Xcode and open the onix-source.xcodeproj file that now lives in the “Build” directory.

Running the ALL_BUILD scheme will compile the plugin; running the INSTALL scheme will install the .bundle file to /Users/<username>/Library/Application Support/open-ephys/plugins-api8. the ONIX Source plugin should be available the next time you launch the GUI from Xcode.

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Streams data from an ONIX acquisition system

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