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    • TypeScript
      MIT License
      0000Updated Oct 11, 2024Oct 11, 2024
    • Unreal Engine Clang-Format configuration and instructions.
      MIT License
      1710300Updated Aug 20, 2024Aug 20, 2024
    • A custom Pixel Streaming frontend specifically for the TensorConfigurator (Car Configurator) project.
      TypeScript
      MIT License
      2120Updated Aug 11, 2024Aug 11, 2024
    • Buccaneer

      Public
      A performance metric and semantic event logging solution for the Unreal Engine
      C++
      MIT License
      112410Updated Mar 15, 2024Mar 15, 2024
    • C
      MIT License
      0100Updated Jan 5, 2024Jan 5, 2024
    • A guide to Pixel Streaming in the cloud (AWS, Azure, GCP, Linux, Windows).
      Creative Commons Attribution 4.0 International
      1810500Updated Oct 8, 2023Oct 8, 2023
    • An example of using native WebRTC in iOS (swift) to connect to Pixel Streaming
      JavaScript
      Apache License 2.0
      1300Updated Aug 22, 2023Aug 22, 2023
    • HCL
      1000Updated Jul 16, 2023Jul 16, 2023
    • bootnext

      Public
      A simple CLI tool to set the value of the UEFI BootNext NVRAM variable and reboot
      Go
      MIT License
      01810Updated Jun 21, 2023Jun 21, 2023
    • pipeline

      Public
      A cloud-native Pipeline resource.
      Go
      Apache License 2.0
      1.8k000Updated Jun 14, 2023Jun 14, 2023
    • The Kubernetes Device Plugins for DirectX
      C++
      MIT License
      72221Updated Jun 13, 2023Jun 13, 2023
    • Helper code for Go build scripts
      Go
      MIT License
      0000Updated Jun 8, 2023Jun 8, 2023
    • The demo application for use with the Buccaneer compose demo
      0000Updated Jun 20, 2022Jun 20, 2022
    • C++
      MIT License
      0100Updated Apr 1, 2022Apr 1, 2022
    • A VSCode extension for Perforce (P4)
      TypeScript
      MIT License
      0000Updated Mar 28, 2022Mar 28, 2022
    • Making Clang-Tidy work with UE source code.
      MIT License
      1100Updated Dec 3, 2021Dec 3, 2021
    • Provides access to the GDAL/OGR API inside the Unreal Engine
      C++
      MIT License
      287491Updated Nov 4, 2021Nov 4, 2021
    • Forward Unreal Engine pixel streaming to a WebRTC peer that then forwards the RTP streams to the desired address.
      Go
      MIT License
      153620Updated Oct 14, 2021Oct 14, 2021
    • community

      Public
      Community documentation for the Tekton project
      Python
      Apache License 2.0
      220000Updated Aug 19, 2021Aug 19, 2021
    • A profiler for Unreal Engine container performance
      C#
      2000Updated Jun 16, 2021Jun 16, 2021
    • UE-WebRTC-Voice

      Public archive
      A voice over network solution for WebRTC audio coming into and going out of Unreal Engine.
      Go
      71000Updated Jun 14, 2021Jun 14, 2021
    • Test harness for empirically testing the practical upper bounds of concurrent WebRTC media streams and data channels in modern web browsers
      JavaScript
      MIT License
      2100Updated Feb 5, 2021Feb 5, 2021
    • Generate landscapes from GIS data inside the Unreal Editor
      C++
      MIT License
      142710Updated Nov 25, 2020Nov 25, 2020