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The meshes load correctly now. I am not yet sure how to set them to their correct frame/transformation thou (maybe not a question for this issue), if I set frame_id of the header to be the link name of each mesh, they appear somewhat in position (but some weird orientation I think), but then disappear a few seconds later because there's a missing transform between each link's frame and base_link, however, the frame tree seems to be correct (it also works correctly on moveit), so, I'm not sure what I am setting incorrectly:
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Originally posted by @gonzalocasas in https://github.com/foxglove/studio/issues/3092#issuecomment-1085715503
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