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Inventory Management Application

In Partial Fulfillment of Code Louisville Software Development Course 1

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog.

[Unreleased]

  • EditItem.cs
    • Select item using short GUID or select from list of items attributed to user's name or item's location
    • View and overwrite item details
  • RemoveItem.cs
    • Select item to remove using GUID or select from list of items attributed to user's name or item's location
  • BrowseItems.cs
    • Filter userItemData.json based on items attributed to user's name or item's location, or view all items
  • Web-Based User Interface (Blazor or Vue)

[0.0.2] - 07-29-2022

Added

  • Return to Main Menu method for EditItem.cs , RemoveItem.cs and BrowseItems.cs

Changed

  • AddItem.cs
    • Returning to Main Menu feature

Fixed

  • AddItem.cs
    • JSON Serializer before Exit.Run() with Console.Clear()

[0.0.1] - 07-27-2022

Added

  • Code Louisville Requirements
    • Implement a “master loop” console application where the user can repeatedly enter commands/perform actions, including choosing to exit the program
      • Example: ExitProgram.cs, MainMenuReturn.cs
    • Create an additional class which inherits one or more properties from its parent
      • Example: program.cs (Line 9)
    • Create a dictionary or list, populate it with several values, retrieve at least one value, and use it in your program
      • Example: ApplicationCommands.cs (Line 69)
    • Read data from an external file, such as text, JSON, CSV, etc and use that data in your application
      • Example: ApplicationCommands.cs (Lines 12-27)
    • Use a LINQ query to retrieve information from a data structure (such as a list or array) or file
    • Example: AddItem.cs (Lines 55-60)

Changed

Fixed

  • AddItem.cs
    • Enter item Type's name or number in order to create item

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