All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
EditItem.cs
- Select item using short GUID or select from list of items attributed to user's name or item's location
- View and overwrite item details
RemoveItem.cs
- Select item to remove using GUID or select from list of items attributed to user's name or item's location
BrowseItems.cs
- Filter
userItemData.json
based on items attributed to user's name or item's location, or view all items
- Filter
- Web-Based User Interface (Blazor or Vue)
- Return to Main Menu method for
EditItem.cs
,RemoveItem.cs
andBrowseItems.cs
AddItem.cs
- Returning to Main Menu feature
AddItem.cs
- JSON Serializer before Exit.Run() with Console.Clear()
- Code Louisville Requirements
- Implement a “master loop” console application where the user can repeatedly enter commands/perform actions, including choosing to exit the program
- Example:
ExitProgram.cs
,MainMenuReturn.cs
- Example:
- Create an additional class which inherits one or more properties from its parent
- Example:
program.cs
(Line 9)
- Example:
- Create a dictionary or list, populate it with several values, retrieve at least one value, and use it in your program
- Example:
ApplicationCommands.cs
(Line 69)
- Example:
- Read data from an external file, such as text, JSON, CSV, etc and use that data in your application
- Example:
ApplicationCommands.cs
(Lines 12-27)
- Example:
- Use a LINQ query to retrieve information from a data structure (such as a list or array) or file
- Example:
AddItem.cs
(Lines 55-60)
- Implement a “master loop” console application where the user can repeatedly enter commands/perform actions, including choosing to exit the program
README.md
for Keep a Changelog formatting.
AddItem.cs
- Enter item Type's name or number in order to create item