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[Balance] Candy friendship changes (#4947)
Changes: - Increase default value for friendship gain from winning a battle (from 2 to 3) - Increase Classic candy friendship multiplier (from 2 to 3) - Increase Rare Candy friendship gain (from 5 to 6) - Decrease value for friendship decrease from losing a battle (from 10 to 5) - Update Candy friendship thresholds for getting candy for some starter costs. - Change Soothe Bell from Rogue to Great (Weight: 2 in Great) - Adjust Map weight to account for change (Weight: 1 to 2) - Clowning around ME: When shuffling items, soothe bells will get replaced by a random Ultra Tier item - Clowning around ME: When shuffling items, no item will get replaced by a Soothe Bell Commit history: * Candy friendship changes Update default value for friendship gain from battle and adjust Soothe Bell tier to Great * Update modifier-type.ts * Update friendship constants * Clowning around encounter no longer consider soothe bell rogue tier * Expert Breeder ME test will no longer fail if candy gain per battle is changed --------- Co-authored-by: Starkrieg <[email protected]> Co-authored-by: damocleas <[email protected]> Co-authored-by: Moka <[email protected]> Co-authored-by: NightKev <[email protected]>
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