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Properly synchronize beta with main #4436

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7 changes: 3 additions & 4 deletions src/modifier/modifier-type.ts
Original file line number Diff line number Diff line change
Expand Up @@ -1545,7 +1545,6 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.TEMP_STAT_STAGE_BOOSTER, 4),
new WeightedModifierType(modifierTypes.BERRY, 2),
new WeightedModifierType(modifierTypes.TM_COMMON, 2),
new WeightedModifierType(modifierTypes.VOUCHER, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0, 1),
].map(m => {
m.setTier(ModifierTier.COMMON); return m;
}),
Expand Down Expand Up @@ -1616,7 +1615,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3),
new WeightedModifierType(modifierTypes.TERA_SHARD, 1),
new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 4 : 0),
new WeightedModifierType(modifierTypes.VOUCHER, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(3 - rerollCount * 3, 0) : 0, 3),
new WeightedModifierType(modifierTypes.VOUCHER, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0, 1),
].map(m => {
m.setTier(ModifierTier.GREAT); return m;
}),
Expand Down Expand Up @@ -1697,7 +1696,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.RARE_FORM_CHANGE_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 6, 24),
new WeightedModifierType(modifierTypes.MEGA_BRACELET, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 9, 36),
new WeightedModifierType(modifierTypes.DYNAMAX_BAND, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 9, 36),
new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(9 - rerollCount * 3, 0) : 0, 9),
new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(3 - rerollCount * 1, 0) : 0, 3),
].map(m => {
m.setTier(ModifierTier.ROGUE); return m;
}),
Expand All @@ -1706,7 +1705,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.SHINY_CHARM, 14),
new WeightedModifierType(modifierTypes.HEALING_CHARM, 18),
new WeightedModifierType(modifierTypes.MULTI_LENS, 18),
new WeightedModifierType(modifierTypes.VOUCHER_PREMIUM, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily && !party[0].scene.gameMode.isEndless && !party[0].scene.gameMode.isSplicedOnly ? Math.max(15 - rerollCount * 5, 0) : 0, 15),
new WeightedModifierType(modifierTypes.VOUCHER_PREMIUM, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily && !party[0].scene.gameMode.isEndless && !party[0].scene.gameMode.isSplicedOnly ? Math.max(5 - rerollCount * 2, 0) : 0, 5),
new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => !party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 24 : 0, 24),
new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => (!party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE]) ? 1 : 0, 1),
].map(m => {
Expand Down
2 changes: 1 addition & 1 deletion src/phases/trainer-victory-phase.ts
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ export class TrainerVictoryPhase extends BattlePhase {
const trainerType = this.scene.currentBattle.trainer?.config.trainerType!; // TODO: is this bang correct?
if (vouchers.hasOwnProperty(TrainerType[trainerType])) {
if (!this.scene.validateVoucher(vouchers[TrainerType[trainerType]]) && this.scene.currentBattle.trainer?.config.isBoss) {
this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM][vouchers[TrainerType[trainerType]].voucherType]));
this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM][vouchers[TrainerType[trainerType]].voucherType]));
}
}

Expand Down
40 changes: 26 additions & 14 deletions src/system/version-converter.ts
Original file line number Diff line number Diff line change
Expand Up @@ -22,15 +22,25 @@ export function applySessionDataPatches(data: SessionSaveData) {
} else if (m.className === "PokemonResetNegativeStatStageModifier") {
m.className = "ResetNegativeStatStageModifier";
} else if (m.className === "TempBattleStatBoosterModifier") {
m.className = "TempStatStageBoosterModifier";
m.typeId = "TEMP_STAT_STAGE_BOOSTER";
// Dire Hit no longer a part of the TempBattleStatBoosterModifierTypeGenerator
if (m.typeId !== "DIRE_HIT") {
m.className = "TempStatStageBoosterModifier";
m.typeId = "TEMP_STAT_STAGE_BOOSTER";

// Migration from TempBattleStat to Stat
const newStat = m.typePregenArgs[0] + 1;
m.typePregenArgs[0] = newStat;
// Migration from TempBattleStat to Stat
const newStat = m.typePregenArgs[0] + 1;
m.typePregenArgs[0] = newStat;

// From [ stat, battlesLeft ] to [ stat, maxBattles, battleCount ]
m.args = [ newStat, 5, m.args[1] ];
} else {
m.className = "TempCritBoosterModifier";
m.typePregenArgs = [];

// From [ stat, battlesLeft ] to [ maxBattles, battleCount ]
m.args = [ 5, m.args[1] ];
}

// From [ stat, battlesLeft ] to [ stat, maxBattles, battleCount ]
m.args = [ newStat, 5, m.args[1] ];
} else if (m.className === "DoubleBattleChanceBoosterModifier" && m.args.length === 1) {
let maxBattles: number;
switch (m.typeId) {
Expand Down Expand Up @@ -73,7 +83,7 @@ export function applySystemDataPatches(data: SystemSaveData) {
case "1.0.3":
case "1.0.4":
// --- LEGACY PATCHES ---
if (data.starterData) {
if (data.starterData && data.dexData) {
// Migrate ability starter data if empty for caught species
Object.keys(data.starterData).forEach(sd => {
if (data.dexData[sd]?.caughtAttr && (data.starterData[sd] && !data.starterData[sd].abilityAttr)) {
Expand Down Expand Up @@ -104,12 +114,14 @@ export function applySystemDataPatches(data: SystemSaveData) {
// --- PATCHES ---

// Fix Starter Data
for (const starterId of defaultStarterSpecies) {
if (data.starterData[starterId]?.abilityAttr) {
data.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1;
}
if (data.dexData[starterId]?.caughtAttr) {
data.dexData[starterId].caughtAttr |= DexAttr.FEMALE;
if (data.starterData && data.dexData) {
for (const starterId of defaultStarterSpecies) {
if (data.starterData[starterId]?.abilityAttr) {
data.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1;
}
if (data.dexData[starterId]?.caughtAttr) {
data.dexData[starterId].caughtAttr |= DexAttr.FEMALE;
}
}
}
}
Expand Down
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