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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace TomeOfTheFirebird.New_Content.Feats | ||
{ | ||
class AncestralScorn | ||
{ | ||
/* | ||
* Ancestral Scorn | ||
Source Blood of Fiends pg. 24 | ||
The fury you harbor for your fiendish ancestors gives evil outsiders great reason to fear you. | ||
Prerequisites: Intimidate 5 ranks, tiefling. | ||
Benefit: Whenever you successfully demoralize an outsider of the evil subtype with an Intimidate check, it becomes sickened for 1 round in addition to being affected by the normal effects of being demoralized. If you beat the DC by 5 or more, the creature is nauseated for 1 round instead. | ||
Normal: Demoralizing a foe with a successful Intimidate check causes it to become shaken for 1 round, +1 round for every 5 by which you beat the DC. | ||
*/ | ||
} | ||
} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace TomeOfTheFirebird.New_Content.Feats | ||
{ | ||
class ArmorOfThePit | ||
{ | ||
/* | ||
* | ||
* Your fiendish traits take the form of a protective scaly skin. | ||
Prerequisites: Tiefling. | ||
Benefit: You gain a +2 natural armor bonus. | ||
Special: If you have the scaled skin racial trait, you instead gain resistance 5 to two of the following energy types that you don’t have resistance to already: cold, electricity, and fire. | ||
*/ | ||
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/* | ||
*/ | ||
} | ||
} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace TomeOfTheFirebird.New_Content.Feats | ||
{ | ||
class BannerOfDoom | ||
{ | ||
/* | ||
* Banner of Doom (Combat) | ||
Source Blood of Fiends pg. 24 | ||
The mere sight of your fiendish banner is enough to send ripples of fear through your enemies. | ||
Prerequisites: Base attack bonus +8, banner class feature, tiefling. | ||
Benefit: As long your banner is clearly visible, all enemies within 60 feet take a –2 penalty on saving throws against fear. This penalty does not stack with other effects that provide enemies with penalties on saving throws against fear. | ||
*/ | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace TomeOfTheFirebird.New_Content.RacialOptions | ||
{ | ||
class Tiefling | ||
{ | ||
/* | ||
* [PFS Legal] Scaled Skin | ||
Source Advanced Race Guide pg. 169 | ||
The skin of these tieflings provides some energy resistance, but is also as hard as armor. Choose one of the following energy types: cold, electricity, or fire. A tiefling with this trait gains resistance 5 in the chosen energy type and also gains a +1 natural armor bonus to AC. This racial trait replaces fiendish resistance. | ||
*/ | ||
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/* | ||
* [PFS Legal] Maw or Claw | ||
Source Advanced Race Guide pg. 169 | ||
Some tieflings take on the more bestial aspects of their fiendish ancestors. These tieflings exhibit either powerful, toothy maws or dangerous claws. The tiefling can choose a bite attack that deals 1d6 points of damage or two claws that each deal 1d4 points of damage. These attacks are primary natural attacks. This racial trait replaces the spell-like ability racial trait. | ||
*/ | ||
} | ||
} |
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