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Fix: remove critical settings
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0dOj committed May 15, 2022
1 parent 28caabf commit 6dc4436
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Showing 144 changed files with 17 additions and 22 deletions.
8 changes: 4 additions & 4 deletions Assets/Scenes/MainScene.unity
Original file line number Diff line number Diff line change
Expand Up @@ -1558,7 +1558,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736365134}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3.65, y: -1.21, z: 9.926548}
m_LocalPosition: {x: 3.6, y: -1.21, z: 9.926548}
m_LocalScale: {x: 2.25, y: 2.25, z: 1.0265}
m_ConstrainProportionsScale: 0
m_Children: []
Expand Down Expand Up @@ -1735,7 +1735,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &2045400063
RectTransform:
m_ObjectHideFlags: 0
Expand All @@ -1754,7 +1754,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 350, y: 80}
m_SizeDelta: {x: 400, y: 80}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2045400064
MonoBehaviour:
Expand Down Expand Up @@ -1791,7 +1791,7 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text: 'You Win!
Congratulations'
Thanks for playing'
--- !u!222 &2045400065
CanvasRenderer:
m_ObjectHideFlags: 0
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3 changes: 1 addition & 2 deletions Assets/Scripts/BirdControl.cs
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@ void Start()
Application.targetFrameRate = 60;
Screen.SetResolution(480, 800, false);
RestartUI.gameObject.SetActive(false);
WinUI.gameObject.SetActive(false);
}

// Update is called once per frame
Expand Down Expand Up @@ -44,7 +45,6 @@ void Update()
WinUI.gameObject.SetActive(true);
}
}
/*
void OnCollisionEnter2D(Collision2D coll)
{
if (Level.gameLevel != 0f)
Expand All @@ -55,5 +55,4 @@ void OnCollisionEnter2D(Collision2D coll)
gameObject.GetComponent<Animator>().Play("Die");
}
}
*/
}
4 changes: 0 additions & 4 deletions Assets/Scripts/Level.cs
Original file line number Diff line number Diff line change
Expand Up @@ -30,10 +30,6 @@ void Update()
cancel = true;
gameLevel += 0.25f;
}
if(Input.GetKeyDown(KeyCode.A))
{
gameLevel = 2f;
}
if (gameLevel == 2.25f)
{
cancel = true;
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2 changes: 0 additions & 2 deletions Bulid/JYD FlappyBird 0.1_Data/app.info

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Binary file removed Bulid/JYD FlappyBird 0.1_Data/level0
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Expand Up @@ -110,21 +110,21 @@ Library: lib_burst_generated
--compilation-defines=ENABLE_TILEMAP
--compilation-defines=ENABLE_TIMELINE
--compilation-defines=ENABLE_LEGACY_INPUT_MANAGER
--compilation-defines=CSHARP_7_OR_LATER
--compilation-defines=CSHARP_7_3_OR_NEWER
--compilation-defines=PACKAGE_PHYSICS
--compilation-defines=PACKAGE_PHYSICS2D
--compilation-defines=PACKAGE_TILEMAP
--compilation-defines=PACKAGE_ANIMATION
--compilation-defines=PACKAGE_UITOOLKIT
--compilation-defines=CSHARP_7_OR_LATER
--compilation-defines=CSHARP_7_3_OR_NEWER
--compilation-defines=TIMELINE_FRAMEACCURATE
--compilation-defines=ENABLE_ANIMATION_BURST
--compilation-defines=ENABLE_SPRITESHAPE_BURST
--linker-options=PdbAltPath="JYD FlappyBird 0.1_Data/Plugins/x86_64"
--linker-options=PdbAltPath="JYD FlappyBird_Data/Plugins/x86_64"
--generate-link-xml=Temp\burst.link.xml
--output=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
--root-assembly=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll
--root-assembly=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll
--root-assembly=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll
--root-assembly=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll
--root-assembly=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Managed\Unity.Services.Core.Telemetry.dll
--root-assembly=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Managed\Unity.Timeline.dll
Expand Down Expand Up @@ -264,21 +264,21 @@ Library: lib_burst_generated
--compilation-defines=ENABLE_TILEMAP
--compilation-defines=ENABLE_TIMELINE
--compilation-defines=ENABLE_LEGACY_INPUT_MANAGER
--compilation-defines=CSHARP_7_OR_LATER
--compilation-defines=CSHARP_7_3_OR_NEWER
--compilation-defines=PACKAGE_PHYSICS
--compilation-defines=PACKAGE_PHYSICS2D
--compilation-defines=PACKAGE_TILEMAP
--compilation-defines=PACKAGE_ANIMATION
--compilation-defines=PACKAGE_UITOOLKIT
--compilation-defines=CSHARP_7_OR_LATER
--compilation-defines=CSHARP_7_3_OR_NEWER
--compilation-defines=TIMELINE_FRAMEACCURATE
--compilation-defines=ENABLE_ANIMATION_BURST
--compilation-defines=ENABLE_SPRITESHAPE_BURST
--linker-options=PdbAltPath="JYD FlappyBird 0.1_Data/Plugins/x86_64"
--linker-options=PdbAltPath="JYD FlappyBird_Data/Plugins/x86_64"
--generate-link-xml=Temp\burst.link.xml
--output=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
--root-assembly=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll
--root-assembly=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll
--root-assembly=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll
--root-assembly=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll
--root-assembly=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Managed\Unity.Services.Core.Telemetry.dll
--root-assembly=C:\Users\Administrator\PIMM Flappy Bird\Temp\StagingArea\Data\Managed\Unity.Timeline.dll
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2 changes: 2 additions & 0 deletions Bulid/JYD FlappyBird_Data/app.info
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@@ -0,0 +1,2 @@
PIMMJYD
JYD FlappyBird
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4 changes: 2 additions & 2 deletions ProjectSettings/ProjectSettings.asset
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Expand Up @@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: PIMMJYD
productName: JYD FlappyBird 0.1
productName: JYD FlappyBird
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
Expand Down Expand Up @@ -134,7 +134,7 @@ PlayerSettings:
16:10: 0
16:9: 0
Others: 0
bundleVersion: 0.1 Prototype
bundleVersion: 1.0.1
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
Expand Down

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