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Merge pull request #2444 from planetarium/feature/rune-level-bonus
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Apply latest lib9c for rune level bonus
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U-lis authored Apr 17, 2024
2 parents 6b0f40c + 2401d69 commit b056d40
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Showing 4 changed files with 2 additions and 4 deletions.
2 changes: 1 addition & 1 deletion Lib9c
Submodule Lib9c updated 250 files
2 changes: 0 additions & 2 deletions NineChronicles.Headless.Tests/ArenaParticipantsWorkerTest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -116,7 +116,6 @@ public void GetArenaParticipants()
agentAddress,
0,
tableSheets.GetAvatarSheets(),
new GameConfigState(),
new Address(),
"avatar_state"
);
Expand All @@ -126,7 +125,6 @@ public void GetArenaParticipants()
agentAddress,
0,
tableSheets.GetAvatarSheets(),
new GameConfigState(),
new Address(),
"avatar_state2"
);
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1 change: 0 additions & 1 deletion NineChronicles.Headless.Tests/Common/Fixtures.cs
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,6 @@ public static class Fixtures
UserAddress,
0,
TableSheetsFX.GetAvatarSheets(),
new GameConfigState(),
new Address(),
"avatar_state_fx"
);
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1 change: 1 addition & 0 deletions NineChronicles.Headless/ArenaParticipantsWorker.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@
using Nekoyume.Model.State;
using Nekoyume.Module;
using Nekoyume.TableData;
using Nekoyume.TableData.Rune;
using NineChronicles.Headless.GraphTypes;
using Serilog;

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