EnderPearls now teleports to the correct world #6450
Draft
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Introduction
EnderPearls currently teleports the player where it landed in the player world when the projectile hit something.
Normal behaviour should be that player is teleported to the coordinates AND the world of the ender pearl.
Changes
API changes
None
Behavioural changes
None except what's written in introduction.
Backwards compatibility
Should not be a thing.
Follow-up
This may be completed by a system to avoid teleporting player after it's death.
I tested this PR by doing the following (tick all that apply):
tests/phpunit
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