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GooeyLife

Copyright 2024, 2025 Mitch Patenaude

This is an implementation of a GUI frontend to the golife Game of Life engine implemented using the Fyne windowing toolkit.

Check out the releases page for the latest builds.

Here are some screenshots:

Basic interface: Main screen

Editing Patterns: Edit Mode

Running Patterns: Running

Handles BIG patterns: Big Pattern (this one is about 260K cells, I've loaded patterns of over 2.5M cells)

Zoom in on complex patterns: Zoomed In

Edit your settings: Settings pane

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A cross-platform GUI for Conway's Game of life written in Go

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