Releases
v2017.711.1
peppy
released this
11 Jul 07:26
Testing improvements #888 (peppy )
Testing improvements #887 (peppy )
Remove unnecessary window-specific build task #886 (peppy )
Fix regression in TransformEdgeEffectColour #885 (peppy )
Re-work transforms logic to more consistent behavior #884 (peppy )
Always output log messages to console when running in debug configuration #883 (peppy )
Improve loop sequence logic #882 (peppy )
Slightly improve presentation of frame counters #881 (Tom94 )
Avoid delegate creation in DrawQuad and DrawTriangle #880 (Tom94 )
Document BufferStack #879 (Tom94 )
Greatly simplify performance counters (performance & code) #878 (default0 )
Remove TestCase.Reset and TestCaseVertexBindBenchmark #876 (Tom94 )
Fix ApplyDrawNode never being called in rare cases #875 (Tom94 )
Add ability to use custom tooltips per drawable #874 (default0 )
Make TooltipContainer and ContextMenuContainer only consider children #873 (default0 )
Split Container into a generic and a non-generic part #872 (Tom94 )
Simplify caching of properties #871 (Tom94 )
Allow buffered containers to be used as background effects #870 (Tom94 )
Add interface for better controlling single-child containers #869 (huoyaoyuan )
Base FillMode on RelativeSizeAxes #867 (Tom94 )
Various small improvements to mouse input #866 (Tom94 )
Avoid System.Drawing where currently possible #865 (Tom94 )
Use generics in LoadComponentAsync to increase usefulness #863 (peppy )
Increase maximum texture size #862 (peppy )
Fix mouse cursor not correctly exiting window #861 (peppy )
Fix objects behind OverlayContainers being affected by mouse wheel or dragging #859 (EVAST9919 )
DrawVis improvements #858 (default0 )
Add the ability to "fast scroll" with the right mouse button #857 (Jorolf )
Change ScrollIntoView to scroll more naturally #856 (MrTheMake )
Change Children to a IReadOnlyList #855 (default0 )
Remove the need for AlwaysReceiveInput #854 (Tom94 )
Simplify hover logic; should also improve performance slightly #853 (Tom94 )
Fix depth regression #852 (peppy )
FIx mouse clicks being accepted even when the mouse has been dragged substantially #851 (peppy )
Added OnLoaded action to Audio/Track #850 (jai-sharma )
Make window confinement work with raw input #849 (Tom-Plummer )
Fix mouse wheel state retention regression #848 (peppy )
Fix transform performance regression #847 (smoogipooo )
Fix possible NaN or -Inf/+Inf values on improperly initialized SliderBars. #846 (smoogipooo )
Fix deadlock on linux hosts when exiting the game #845 (VPeruS )
Make ClickableContainer::Enabled a bindable bool #844 (MrTheMake )
Use IContainer instead of Container in EdgeEffect transforms #842 (paparony03 )
Add FrequencyAmplitudes to TrackAmplitudes #841 (ColdVolcano )
Parent fixes #840 (smoogipooo )
Dynamic depth change #838 (paparony03 )
Move basic drawable shapes to their own namespace #837 (paparony03 )
Split the drawable's transformation logic into its own class for reuse purposes #836 (MrTheMake )
Fix csproj line endings #834 (peppy )
Add Animation System #833 (default0 )
Add Drawable.OnSizingChanged #832 (default0 )
Fix duplicates in AdjustableAudioComponent's adjustments #827 (MrTheMake )
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