Change strains list to be SortedList
in StrainSkill
#30241
GitHub Actions / Test Results (Windows, SingleThread)
failed
Oct 12, 2024 in 1s
10561 passed, 1 failed and 74 skipped
❌ TestResults-Windows-SingleThread.trx
10636 tests were completed in 2883s with 10561 passed, 1 failed and 74 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaSelectionHandler | 4✅ | 1❌ | 1s |
❌ osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaSelectionHandler
✅ TestConstructor
✅ TestHorizontalFlipOverPlayfield
✅ TestHorizontalFlipOverSelection
❌ TestOffScreenObjectsRemainSelectedOnColumnChange
all objects in last column
✅ TestVerticalFlip
Annotations
Check failure on line 0 in TestResults-Windows-SingleThread.trx
github-actions / Test Results (Windows, SingleThread)
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaSelectionHandler ► TestOffScreenObjectsRemainSelectedOnColumnChange
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
all objects in last column
Raw output
all objects in last column
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
Loading