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column count set correctly for classic format #381

column count set correctly for classic format

column count set correctly for classic format #381

Workflow file for this run

name: Automatic builds
on:
push:
branches:
- main
tags:
- '*'
pull_request:
branches:
- '*'
jobs:
build_application:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Extract Version & Determine Patch
id: version_info
run: |
MAJOR_MINOR=$(grep "var major_minor" Autoload/Version.gd | awk -F\" '{print $2}')
PATCH=$(git rev-list --count HEAD)
FULL_VERSION="$MAJOR_MINOR.$PATCH"
echo "FULL_VERSION=$FULL_VERSION" >> $GITHUB_OUTPUT
echo "PATCH=$PATCH" >> $GITHUB_ENV
- name: Update Version in Godot Script
run: |
sed -i "s/var patch = .*/var patch = \"$PATCH\"/" Autoload/Version.gd
- name: Setup Godot and Export Templates
run: |
wget -q https://github.com/godotengine/godot/releases/download/3.5.3-stable/Godot_v3.5.3-stable_linux_headless.64.zip
wget -q https://github.com/godotengine/godot/releases/download/3.5.3-stable/Godot_v3.5.3-stable_export_templates.tpz
unzip -q Godot_v3.5.3-stable_linux_headless.64.zip
unzip -q Godot_v3.5.3-stable_export_templates.tpz
mkdir -p ~/.local/share/godot/templates/3.5.3.stable/
mv templates/* ~/.local/share/godot/templates/3.5.3.stable/
chmod +x Godot_v3.5.3-stable_linux_headless.64
- name: Prepare Directories
run: |
rm -rf ./bin
mkdir -p ./bin/ExportLinux/Unearth ./bin/ExportWindows/Unearth
- name: Export Godot Game (Linux)
run: ./Godot_v3.5.3-stable_linux_headless.64 --export "Linux/X11" ./bin/ExportLinux/Unearth/Unearth.x86_64
- name: Export Godot Game (Windows)
run: ./Godot_v3.5.3-stable_linux_headless.64 --export "Windows Desktop" ./bin/ExportWindows/Unearth/Unearth.exe
- name: Install Wine
run: |
sudo apt-get update
sudo apt-get install -y wine64
- name: Download rcedit
run: |
wget https://github.com/electron/rcedit/releases/download/v2.0.0/rcedit-x64.exe -O rcedit.exe
- name: Set Executable Details and Replace Icon in Windows Export with rcedit
run: |
wine64 rcedit.exe ./bin/ExportWindows/Unearth/Unearth.exe \
--set-icon Art/icon/UnearthIcon.ico \
--set-version-string FileDescription "Unearth Editor for Dungeon Keeper" \
--set-file-version ${{ steps.version_info.outputs.FULL_VERSION }} \
--set-version-string ProductName "Unearth" \
--set-product-version ${{ steps.version_info.outputs.FULL_VERSION }} \
--set-version-string LegalCopyright "Open Source"
- name: Upload Linux Artifacts
uses: actions/upload-artifact@v3
with:
name: unearth-${{ steps.version_info.outputs.FULL_VERSION }}-linux
path: ./bin/ExportLinux/Unearth/
- name: Upload Windows Artifacts
uses: actions/upload-artifact@v3
with:
name: unearth-${{ steps.version_info.outputs.FULL_VERSION }}-windows
path: ./bin/ExportWindows/Unearth/
- name: Install Butler
if: startsWith(github.ref, 'refs/tags/')
run: |
curl -L -o butler.zip https://broth.itch.ovh/butler/linux-amd64/LATEST/archive/default
unzip -o butler.zip
chmod +x butler
./butler -V
- name: Zip Linux Build for Release
if: startsWith(github.ref, 'refs/tags/')
run: |
cd ./bin/ExportLinux/
zip -r ../unearth-${{ steps.version_info.outputs.FULL_VERSION }}-linux.zip Unearth/
- name: Zip Windows Build for Release
if: startsWith(github.ref, 'refs/tags/')
run: |
cd ./bin/ExportWindows/
zip -r ../unearth-${{ steps.version_info.outputs.FULL_VERSION }}-windows.zip Unearth/
- name: Upload to itch.io
if: startsWith(github.ref, 'refs/tags/')
env:
BUTLER_API_KEY: ${{ secrets.ITCHIO_API_KEY }}
run: |
./butler push ./bin/unearth-${{ steps.version_info.outputs.FULL_VERSION }}-linux.zip rainlizard/unearth:linux --userversion ${{ steps.version_info.outputs.FULL_VERSION }}
./butler push ./bin/unearth-${{ steps.version_info.outputs.FULL_VERSION }}-windows.zip rainlizard/unearth:windows --userversion ${{ steps.version_info.outputs.FULL_VERSION }}
- name: Create Release
if: startsWith(github.ref, 'refs/tags/')
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ steps.version_info.outputs.FULL_VERSION }}
release_name: ${{ steps.version_info.outputs.FULL_VERSION }}
draft: false
prerelease: false
- name: Upload Zipped Linux Artifact to Release
if: startsWith(github.ref, 'refs/tags/')
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./bin/unearth-${{ steps.version_info.outputs.FULL_VERSION }}-linux.zip
asset_name: unearth-${{ steps.version_info.outputs.FULL_VERSION }}-linux.zip
asset_content_type: application/zip
- name: Upload Zipped Windows Artifact to Release
if: startsWith(github.ref, 'refs/tags/')
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./bin/unearth-${{ steps.version_info.outputs.FULL_VERSION }}-windows.zip
asset_name: unearth-${{ steps.version_info.outputs.FULL_VERSION }}-windows.zip
asset_content_type: application/zip