Updated graphics used for preexisting objects/effects #7
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Updated statue 3 and 4 to match new ingame graphics, trimmed temple_spangle and colourised heart_flames to reflect how they'll be seen ingame.
I'm hoping this is how you linked to the original graphics. I had originally added statue 3 and 4's new looks to the custom objects folder but the original folders took priority, so I just swapped the original graphics out. While I was there I trimmed the temple_spangle animation to reflect how it's fixed ingame, and also put in the effort of recolouring the heart flames. I'm not sure how your other files work so you make have to recreate the animation links on your end, but here are the sprites anyway.