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Autogenerate skylight wells (redux) #17
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a0c6ea3
Autogenerate skylight wells
brgix 396c338
Autogenerate skylight wells
brgix 76c80d9
GitHub Action fix + offset parameter fix
brgix b8e4b66
Updates copyright (2024)
brgix a4d49b0
Offset/fits/overlaps with F&D
brgix 97f328e
Tests narrow overlaps/intersections
brgix f45de6a
Relaxes getNonCollinears check
brgix 1301319
Removes weather file entries
brgix 246f83b
Fixes nilled dX/dY (addSkylights)
brgix f1011b9
Insulates skylight well wall constructions
brgix 158a702
Revised design/tests for genConstruction
brgix 0aa21a6
(Better) manages attic interzone constructions
brgix ac976e6
Extends to Ruby 3x
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OSut's
overlap
relies on the OpenStudio.intersect function to extract a potential overlapping area (i.e. a polygon) shared between 2 intersecting polygons. TBD relies on OSut'soverlap
to detect conflicts when dealing with fenestrated subsurfaces with Frame & Divider frames (where widths are often fairly narrow, e.g. 3cm to 6cm). I'm unable to isolate why (maybe linked to this fix), butOpenStudio.intersect
fails for intersection widths < 5cm for versions v3.2.1 through v3.3.0. It works fine for versions > v3.3.0 (in fact, it works for v3.0.0 as well). So here, I'm simply relaxing the test for v3.2.1 and v3.3.0, as I have no intention in developing a backwards-compatible workaround for something like 3cm frame widths (for older SDK versions) ... so user beware :]