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I think the code copies the entire loaded mods list or something #17

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6 changes: 2 additions & 4 deletions ResoniteModLoader/ModLoader.cs
Original file line number Diff line number Diff line change
Expand Up @@ -40,10 +40,8 @@ public sealed class ModLoader {
/// <summary>
/// Allows reading metadata for all loaded mods
/// </summary>
/// <returns>A new list containing each loaded mod</returns>
public static IEnumerable<ResoniteModBase> Mods() {
return LoadedMods.ToList();
}
/// <returns>An enumerable containing each loaded mod</returns>
public static IEnumerable<ResoniteModBase> Mods() => LoadedMods;

internal static void LoadMods() {
ModLoaderConfiguration config = ModLoaderConfiguration.Get();
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