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richelbilderbeek committed Jul 5, 2024
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Expand Up @@ -7,17 +7,18 @@ The goal is to demonstrate how to do Test-Driven Development with Bevy.

## Chapters

Code |Code coverage |Chapter [2] |Description |Concepts
------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------|-------------------------------------|------------------
[code](https://github.com/richelbilderbeek/bevy_tdd_book_hello_world) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_hello_world/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_hello_world) |[hello_world.md](hello_world.md) |Hello world |A minimal `App`
[code](https://github.com/richelbilderbeek/bevy_tdd_book_add_player) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_player/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_player) |[add_player.md](add_player.md) |Adding a player |Using `Components`
[code](https://github.com/richelbilderbeek/bevy_tdd_book_add_player_sprite) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_player_sprite/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_player_sprite) |[add_player_sprite.md](add_player_sprite.md) |Adding a player sprite |Using closures and `SpriteBundles`
[code](https://github.com/richelbilderbeek/bevy_tdd_book_add_camera) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_camera/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_camera) |[add_camera.md](add_camera.md) |Adding a camera |Using closures and `Camera2dBundle`
[code](https://github.com/richelbilderbeek/bevy_tdd_book_move_player) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_move_player/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_move_player) |[move_player.md](move_player.md) |Move the player |Extending a structure, using a `Query`
[code](https://github.com/richelbilderbeek/bevy_tdd_book_move_camera) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_move_camera/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_move_camera) |[move_camera.md](move_camera.md) |Move the camera |.
[code](https://github.com/richelbilderbeek/bevy_tdd_book_move_player_with_keyboard) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_move_player_with_keyboard/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_move_player_with_keyboard) |[move_player_with_keyboard.md](move_player_with_keyboard.md) |Respond to keyboard |.
[code](https://github.com/richelbilderbeek/bevy_tdd_book_respond_to_keypress) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_respond_to_keypress/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_respond_to_keypress) |[respond_to_keypress.md](respond_to_keypress.md) |Respond to keyboard, minimal example |Minimal example, key press
[code](https://github.com/richelbilderbeek/bevy_tdd_book_respond_to_just_keypressed)|[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_respond_to_just_keypressed/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_respond_to_just_keypressed)|[respond_to_just_keypressed.md](respond_to_just_keypressed.md)|Respond to keyboard, minimal example |Minimal example, key just being pressed
Code |Code coverage |Chapter [2] |Description |Concepts
----------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------|-------------------------------------|------------------
[code](https://github.com/richelbilderbeek/bevy_tdd_book_hello_world) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_hello_world/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_hello_world) |[hello_world.md](hello_world.md) |Hello world |A minimal `App`
[code](https://github.com/richelbilderbeek/bevy_tdd_book_add_player) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_player/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_player) |[add_player.md](add_player.md) |Adding a player |Using `Components`
[code](https://github.com/richelbilderbeek/bevy_tdd_book_add_player_sprite) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_player_sprite/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_player_sprite) |[add_player_sprite.md](add_player_sprite.md) |Adding a player sprite |Using closures and `SpriteBundles`
[code](https://github.com/richelbilderbeek/bevy_tdd_book_add_player_sprite_with_texture)|[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_player_sprite_with_texture/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_player_sprite_with_texture)|[add_player_sprite_with_texture.md](add_player_sprite_with_texture.md)|Adding a player sprite with a texture|Using a texture
[code](https://github.com/richelbilderbeek/bevy_tdd_book_add_camera) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_camera/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_add_camera) |[add_camera.md](add_camera.md) |Adding a camera |Using closures and `Camera2dBundle`
[code](https://github.com/richelbilderbeek/bevy_tdd_book_move_player) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_move_player/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_move_player) |[move_player.md](move_player.md) |Move the player |Extending a structure, using a `Query`
[code](https://github.com/richelbilderbeek/bevy_tdd_book_move_camera) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_move_camera/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_move_camera) |[move_camera.md](move_camera.md) |Move the camera |.
[code](https://github.com/richelbilderbeek/bevy_tdd_book_move_player_with_keyboard) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_move_player_with_keyboard/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_move_player_with_keyboard) |[move_player_with_keyboard.md](move_player_with_keyboard.md) |Respond to keyboard |.
[code](https://github.com/richelbilderbeek/bevy_tdd_book_respond_to_keypress) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_respond_to_keypress/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_respond_to_keypress) |[respond_to_keypress.md](respond_to_keypress.md) |Respond to keyboard, minimal example |Minimal example, key press
[code](https://github.com/richelbilderbeek/bevy_tdd_book_respond_to_just_keypressed) |[![codecov](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_respond_to_just_keypressed/graph/badge.svg?token=XAVFZYDQKZ)](https://codecov.io/gh/richelbilderbeek/bevy_tdd_book_respond_to_just_keypressed) |[respond_to_just_keypressed.md](respond_to_just_keypressed.md) |Respond to keyboard, minimal example |Minimal example, key just being pressed

## Chapter overview

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