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EventVisualization, NPM packaging #3

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5 changes: 3 additions & 2 deletions Assets/EventManager/Source/Event.cs.meta

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290 changes: 197 additions & 93 deletions Assets/EventManager/Source/EventManager.cs
Original file line number Diff line number Diff line change
@@ -1,109 +1,213 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEngine;

namespace SDD.Events {

/// <summary>
/// Event Manager manages publishing raised events to subscribing/listening classes.
///
/// @example subscribe
/// EventManager.Instance.AddListener<SomethingHappenedEvent>(OnSomethingHappened);
///
/// @example unsubscribe
/// EventManager.Instance.RemoveListener<SomethingHappenedEvent>(OnSomethingHappened);
///
/// @example publish an event
/// EventManager.Instance.Raise(new SomethingHappenedEvent());
///
/// This class is a minor variation on <http://www.willrmiller.com/?p=87>
/// </summary>
public class EventManager {

public static EventManager Instance {
get {
if (instance == null) {
instance = new EventManager();
namespace SDD.Events
{

/// <summary>
/// Event Manager manages publishing raised events to subscribing/listening classes.
///
/// @example subscribe
/// EventManager.Instance.AddListener<SomethingHappenedEvent>(OnSomethingHappened);
///
/// @example unsubscribe
/// EventManager.Instance.RemoveListener<SomethingHappenedEvent>(OnSomethingHappened);
///
/// @example publish an event
/// EventManager.Instance.Raise(new SomethingHappenedEvent());
///
/// This class is a minor variation on <http://www.willrmiller.com/?p=87>
/// </summary>
public class EventManager
{

public static EventManager Instance
{
get
{
if (instance == null)
{
instance = new EventManager();
}

return instance;
}
}
private static EventManager instance = null;

return instance;
}
}
private static EventManager instance = null;
public List<EventVisualizer.Base.EventCall> Events { get; private set; }
public bool EnableDebugLog { get; set; }
public bool EnableEventVisualization { get; set; }

public delegate void EventDelegate<T>(T e) where T : Event;
private delegate void EventDelegate(Event e);
private EventManager()
{
Events = new List<EventVisualizer.Base.EventCall>();
EnableEventVisualization = true;
EnableDebugLog = false;
}

/// <summary>
/// The actual delegate, there is one delegate per unique event. Each
/// delegate has multiple invocation list items.
/// </summary>
private Dictionary<System.Type, EventDelegate> delegates = new Dictionary<System.Type, EventDelegate>();
public delegate void EventDelegate<T>(T e) where T : Event;
private delegate void EventDelegate(Event e);

/// <summary>
/// The actual delegate, there is one delegate per unique event. Each
/// delegate has multiple invocation list items.
/// </summary>
private Dictionary<System.Type, EventDelegate> delegates = new Dictionary<System.Type, EventDelegate>();

/// <summary>
/// Lookups only, there is one delegate lookup per listener
/// </summary>
private Dictionary<System.Delegate, EventDelegate> delegateLookup = new Dictionary<System.Delegate, EventDelegate>();

/// <summary>
/// Add the delegate.
/// </summary>
public void AddListener<T>(EventDelegate<T> del) where T : Event
{
if (delegateLookup.ContainsKey(del))
{
return;
}

if (EnableEventVisualization) LogAddListener(del);

// Create a new non-generic delegate which calls our generic one. This
// is the delegate we actually invoke.
EventDelegate internalDelegate = (e) => del((T)e);
delegateLookup[del] = internalDelegate;

EventDelegate tempDel;
if (delegates.TryGetValue(typeof(T), out tempDel))
{
delegates[typeof(T)] = tempDel += internalDelegate;
}
else
{
delegates[typeof(T)] = internalDelegate;
}
}

/// <summary>
/// Lookups only, there is one delegate lookup per listener
/// </summary>
private Dictionary<System.Delegate, EventDelegate> delegateLookup = new Dictionary<System.Delegate, EventDelegate>();
/// <summary>
/// Remove the delegate. Can be called multiple times on same delegate.
/// </summary>
public void RemoveListener<T>(EventDelegate<T> del) where T : Event
{
if (EnableEventVisualization) LogRemoveListener(del);

EventDelegate internalDelegate;
if (delegateLookup.TryGetValue(del, out internalDelegate))
{
EventDelegate tempDel;
if (delegates.TryGetValue(typeof(T), out tempDel))
{
tempDel -= internalDelegate;
if (tempDel == null)
{
delegates.Remove(typeof(T));
}
else
{
delegates[typeof(T)] = tempDel;
}
}

delegateLookup.Remove(del);
}
}

/// <summary>
/// Add the delegate.
/// </summary>
public void AddListener<T>(EventDelegate<T> del) where T : Event {

if (delegateLookup.ContainsKey(del)) {
return;
}

// Create a new non-generic delegate which calls our generic one. This
// is the delegate we actually invoke.
EventDelegate internalDelegate = (e) => del((T)e);
delegateLookup[del] = internalDelegate;

EventDelegate tempDel;
if (delegates.TryGetValue(typeof(T), out tempDel)) {
delegates[typeof(T)] = tempDel += internalDelegate;
}
else {
delegates[typeof(T)] = internalDelegate;
}
}
/// <summary>
/// The count of delegate lookups. The delegate lookups will increase by
/// one for each unique AddListener. Useful for debugging and not much else.
/// </summary>
public int DelegateLookupCount { get { return delegateLookup.Count; } }

/// <summary>
/// Raise the event to all the listeners
/// </summary>
public void Raise(Event e)
{
if (EnableEventVisualization) LogRaise(e);

EventDelegate del;
if (delegates.TryGetValue(e.GetType(), out del))
{
del.Invoke(e);
}
}

/// <summary>
/// Remove the delegate. Can be called multiple times on same delegate.
/// </summary>
public void RemoveListener<T>(EventDelegate<T> del) where T : Event {

EventDelegate internalDelegate;
if (delegateLookup.TryGetValue(del, out internalDelegate)) {
EventDelegate tempDel;
if (delegates.TryGetValue(typeof(T), out tempDel)) {
tempDel -= internalDelegate;
if (tempDel == null) {
delegates.Remove(typeof(T));
}
else {
delegates[typeof(T)] = tempDel;
}
private string GetCaller()
{
var stacktrace = StackTraceUtility.ExtractStackTrace();
if (stacktrace.Length != 0)
{
var stackEntries = stacktrace.Split('\n');
foreach (var entry in stackEntries)
{
if(entry.StartsWith(this.GetType().ToString()))
{
continue;
}

//First item that is not this class is our external caller
return Regex.Match(entry, "([^:]*):").Groups[1].Value;
}
}

return "";
}

delegateLookup.Remove(del);
}
}
private void LogRaise(Event e)
{
string eventName = e.GetType().ToString();
string sender = GetCaller();
if(EnableDebugLog) Debug.Log(sender + " raised " + eventName);

var newEvents = new List<EventVisualizer.Base.EventCall>();
foreach (var eventCall in Events)
{
if(eventCall.EventName == eventName)
{
newEvents.Add(new EventVisualizer.Base.EventCall(sender, eventCall.Receiver, eventCall.EventName, eventCall.Method));
}
}
Events.AddRange(newEvents);
Events.RemoveAll(item => ((item.Sender == null) &&
(item.EventName == eventName)));
}

/// <summary>
/// The count of delegate lookups. The delegate lookups will increase by
/// one for each unique AddListener. Useful for debugging and not much else.
/// </summary>
public int DelegateLookupCount { get { return delegateLookup.Count; }}
private void LogAddListener<T>(EventDelegate<T> del) where T : Event
{
string receiver = GetCaller();
string eventName = typeof(T).ToString();
string methodName = "<unknown>";
#if UNITY_EDITOR
methodName = del.Method.Name;
#endif
if (EnableDebugLog) Debug.Log(receiver + " added Listener for " + eventName + ": " + methodName);

//add this as an EventCall, even though there is no sender so far (this is needed to show empty slots)
EventVisualizer.Base.EventCall newCall = new EventVisualizer.Base.EventCall(null, receiver, eventName, methodName);
Events.Add(newCall);
}

/// <summary>
/// Raise the event to all the listeners
/// </summary>
public void Raise(Event e) {
EventDelegate del;
if (delegates.TryGetValue(e.GetType(), out del)) {
del.Invoke(e);
}
}
private void LogRemoveListener<T>(EventDelegate<T> del) where T : Event
{
string receiver = GetCaller();
string eventName = typeof(T).ToString();
string methodName = "<unknown>";
#if UNITY_EDITOR
methodName = del.Method.Name;
#endif
if (EnableDebugLog) Debug.Log(receiver + " removed Listener for " + eventName + ": " + methodName);

Events.RemoveAll(item => ( (item.EventName.Equals(eventName)) &&
(item.Receiver.Equals(receiver)) &&
(item.Method.Equals(methodName))));
}

}
}
}
5 changes: 3 additions & 2 deletions Assets/EventManager/Source/EventManager.cs.meta

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5 changes: 3 additions & 2 deletions Assets/EventManager/Source/IEventHandler.cs.meta

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10 changes: 10 additions & 0 deletions Assets/EventManager/Source/UnityEventVisualizer.meta

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9 changes: 9 additions & 0 deletions Assets/EventManager/Source/UnityEventVisualizer/Editor.meta

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