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Fix sound handling when interrupted by game launch
- The front end was not properly tracking the play state of sounds being run from a layout script if those sounds were interrupted by launching a game. This should be fixed now.
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root = true | ||
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[*] | ||
indent_style = tab | ||
indent_size = 3 | ||
end_of_line = lf | ||
insert_final_newline = true | ||
trim_trailing_whitespace = true |
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