Releases: ryantaylor/vault-rb
Releases · ryantaylor/vault-rb
6.2.5
6.2.4
Changes
- Update
vault
to10.1.4
which fixes a rare issue with player team ID parsing
6.2.3
Changes
- Update
vault
to10.1.3
which fixes still more rare issues when parsing custom games
6.2.2
Changes
- Update
vault
to10.1.2
which fixes more rare issues when parsing custom games
6.2.1
Changes
- Update
vault
to10.1.1
which fixes a rare issue with item parsing
6.2.0
Changes
- Update
vault
to10.1.0
which provides AI takeover command parsing
6.1.0
Changes
- Update
vault
to10.0.0
to leverage improved command parsing and fix an issue with parsing CoH3 replays introduced in patch 1.7.0 - Now parsing entity construction commands (things like bunkers/mines/sandbags)
- Support Ruby 3.3
5.0.1
Changes
- Fix an issue with map data parsing in CoH3 patch 1.7.0.
6.0.1
Changes
- Fix mismatch of some generated hash keys being strings and some being symbols. All hash keys are now generated as symbols. Note that this is technically a breaking change if you rely on the incorrect behaviour in the
6.0.0
release; however since that behaviour was incorrect, this fix is being released as a patch instead of a major version update.
6.0.0
Changes
- Update
vault
to9.0.0
to leverage improved command parsing
Breaking Changes
Command
subclasses have been removed; the only way to access command data now is via theCommand#to_h
methodCommand
hash format modified to be more sane