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Rapid-Roll

This a cross-platform 2 dimensional arcade game. The goal is to juggle the ball between steps (for as long as you can) that keep coming from down and move upwards. If the ball touches the top of the screen or fall down in the bottom, you are lost. Currently supports only Windows and Linux.

3rd Party Libraries Used:

  1. GLFW for windowing
  2. GLEW for accessing OpenGL

Development Roadmap:

Feature Start Date End Date
Side Boundaries
Thorns at the top
Scoreboard
Lives
Sound FX
Increasing velocities over time

Setup & Run Instructions:

  1. Install the pre-requisites:
    • Git
    • C++ compiler
    • CMake (3.3 or above)
    • Ninja
    • VCPKG (Make sure to set VCPKG_ROOT environment variable)
  2. Clone the repository
git clone [email protected]:sachingodishela/Rapid-Roll.git && cd Rapid-Roll

  1. Configure cmake cache (linux) & build the source:
cmake --preset=linux-config && cmake --build --preset=linux-build
  1. Configure cmake cache (windows) & build the source:
cmake --preset=windows-config && cmake --build --preset=windows-build
  1. Run the executable generated in the build directory.

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