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Releases: sakura-ryoko/malilib

1.21.3-0.22.0-sakura.2

23 Oct 20:34
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  • 1.21.3, and should be backwards compat with 1.21.2.

1.21.2-0.22.0-sakura.1

22 Oct 23:04
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Initial Release for 1.21.2. Lots of under the hood changes for Rendering primarily; such as Texture Rendering for the Gui Menus, the Overlay Rendering, and the IRenderer interface.

See Commits for details.

1.21-0.21.1-sakura.1

01 Oct 04:27
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  • add raw NBT support for inventoryOverlay/Preview code from Snapshot, and the related "Library" of NBT helper functions listed under BlockUtils and EntityUtils, along with Fully NBT compliant getNbtItems(), and getNbtInventory() functions under InventoryUtils.
  • This also adds a new InventoryOverlay.Context as a place holder Object for InventoryOverlay data.
  • add "locked slots" rendering support for inventoryPreview for Crafters
  • Bump versioning 0.21.1-sakura to match masa's

1.21-0.20.3-sakura.5

23 Sep 22:08
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(sakura.5)

  • Remove the this.mc from InputHandler, and instead capture the object from MixinMouse.

(sakura.4)

  • Revert PR maruohon#164 from upstream, as this code causes rendering problems that you might not immediately notice.
  • Add logic to early initialization functions to check to see if this.mc is valid; or else block various executions, such as in InputEventHandler.

1.21-0.20.3-sakura.2

13 Sep 17:43
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  • Add handling for detecting if the player is wearing a Turtle Helmet outside of water; for the text rendering (Litematica, etc)

1.21-0.20.3-sakura.1

11 Sep 04:54
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  • Add ConfigLockedList ConfigType for ItemScroller Backport from Snapshot.

1.20.6-0.19.1

26 Jul 03:03
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(0.19.1)

  • bug fixes and some interface updates from 1.21 (see 0.20.2)

1.21-0.20.2

26 Jul 03:07
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(0.20.2)

  • fix for re-config network phase (Using BungeeCord, etc) to save / load the JSON files.

(0.20.1)

1.21-0.20.0

22 Jul 23:00
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0.20.0-PRE

24w14potato

05 Jul 16:17
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24w14potato Pre-release
Pre-release

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No implied Support or warranty of the quality of any kind.