v1.5.1-rc1
Pre-release
Pre-release
·
148 commits
to master
since this release
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Fog now driven from C++ (and, by extension, the editor)
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Improved UX when opening brush menu for the first time
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Fixed the preview jank when using a layered brush.
The preview should now appear stable in the viewport -
Tuned some gBuffer texture sizes & turned down default shadow quality
This is in an effort to get mid-end cards running at >60fps on 4k