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Delete Matches - Gametypes Update - Screenshots

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@scottadkin scottadkin released this 23 Jan 16:42
· 7 commits to main since this release

Patch Highlights:

  • Admins can now delete matches.
  • Gametypes can now have the team sizes appended to keep records/rankings separate, this is off by default(not recommended for public servers) You can find the setting in logs folder settings and ftp settings.
  • When people share match links of discord/facebook/twitter ect a basic match screenshot will be rendered.

image

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To link directly to server side match screenshots there are two different api routes:

Upgrading from V1.4.0

  • Stop website and importer process.
  • Extract the contents of the archive into your installed directory.
  • Open a terminal in your main install directory.
  • Run the command npm install to update dependences.
  • Run the command node install.mjs to update database tables.
  • Now rebuild your website with npm run build
  • Run the command npm run start to start the website.
  • Restart the importer process if required in another terminal via node importer.mjs

##Change Log:

  • Fixed an issue with team 255 players breaking match pages.
  • Added delete match tool to admin area.
  • Updated the nav design.
  • Fixed error can’t find directory “temp” when uploading map images.
  • Added admin delete match at top of matches pages while logged in.
  • Fixed delete_tmp_files can not be NULL error when adding a new ftp server.
  • Fixed layout issue on edit welcome message.
  • Added a confirm dialog to admin restore page settings button.
  • Fixed an issue with SFTP failing to find the Logs folder on Linux machines.
  • Added activity heatmap for matches played on the home page.
  • Added activity heatmap for matches played on map pages.
  • Fixed an issue where players in team 255 were counted as players in team games.
  • Gametypes can now append the teamSize vs TeamSize for a games to keep ranking separate, can be toggled on or off on importer(defaults to off, not recommended for public servers where people can join/leave at any point) if enabled a 4 player 2 team game of deathmatch would be saved as deathmatch (2 v 2)
  • Match links now have the correct map image for og:image instead of always being default, and will display basic scoreboards(sharing on discord/facebook/twitter ect…)
  • Added Last Man Standing scoreboard to match screenshots(gametype must have last man standing in the name, can add others if needed)
  • Fixed an issue with player playtime being calculated incorrectly.

og:image fix

  • Use matchImageFIx.zip below and replace your existing file, then rebuild site for the fix to take effect.