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NOTE: completely untested (but it compiles!)
Requirements (which are very incompatible with 64-bit):
Before vscript, checkpoints only saved these because maps couldn't do much:
(note the lack of player_speedmod disabled-buttons in there! I still need to add that TODO!)
Since you can do a lot of funky stuff with vscript (and a mapper is already asking for vscript checkpoint support), these are the vscript/squirrel API I think should be enough.
And thank gosh I added
StringMap cp_cache_t::customdata
for this kind of thing a million years ago!TODO:
Timer_GetTime
? lolTimer_OnStart
andTimer_OnEnd
?