3.1.1.5
General
- Added an option to always show acc compiler output, even on success
- Various updates to game and language configurations (thanks @Blue-Shadow)
Resource Editor
- Added a button to clear the entry list filter
- Fixed some issues when importing a palette from a png
- Fixed some potential crashes when loading corrupted doom gfx entries
- Fixed some issues with converting to doom flat format
Texture Editor
- Patch and texture operations should now work on the correct item when the texture or patch list is sorted
- Fixed png alpha channel being ignored for CopyAlpha/Overlay patches
Map Editor
- Added the option not to build nodes when saving a map (select "Don't build nodes" as the node builder)
- Fixed a potential crash when building nodes