3.2.3
General
- Fluidsynth MIDI playback is now enabled again in Windows x64 builds
- Fixed custom tabs' text being too large on high DPI in Windows
- Various backend/cmake improvements (thanks @Jan200101) (#1499, #1500, #1501, #1502, #1503)
- Fixed toolbars_hidden cvar growing endlessly (#1447)
- Fix for compilation on newer macOS (thanks @jeff-cohere) (#1506)
Resource Editor
- Added the ability to create new entries and directories via the entry list right click menu (#1482)
- Added the ability to zoom and pan the gfx and texture views via mousewheel:
- Mousewheel only - Zoom
Ctrl
+Mousewheel - Pan verticallyCtrl
+Shift
+Mousewheel - Pan horizontally
- Fixed a crash in
ANIMDEFS
conversion with multiple entries selected (#1474) - Fixed Hexen
THINGS
entries showing wrong Y coordinates in the data table view (#1481) - Fixed a possible SFML-related crash when switching away from an Ogg Vorbis audio entry
- Fixed
SWANTBLS
conversion not working correctly (#1496)
Text Editor
- Fixed a crash that could happen if an unknown token was found after the last parameter in a ZScript function declaration (#1492)
- Fixed parsing of ZScript types with angle brackets eg.
Array<type>
- Fixed parsing of ZScript functions in language configs (#1446)
Texture Editor
- The state of various controls in the texture editor are now remembered (#1433)
Map Editor