Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

drozd visual update #34574

Merged
merged 3 commits into from
Jan 29, 2025
Merged

drozd visual update #34574

merged 3 commits into from
Jan 29, 2025

Conversation

Emisse
Copy link
Contributor

@Emisse Emisse commented Jan 22, 2025

visually update drozd. too eris art style so wanted to do something to match ours
image
image
image

🆑

  • tweak: Drozd sprites have been updated.

@github-actions github-actions bot added size/XS Denotes a PR that changes 0-9 lines. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. labels Jan 22, 2025
Copy link
Contributor

github-actions bot commented Jan 22, 2025

RSI Diff Bot; head commit a21ce46 merging into 3499b47
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Objects/Weapons/Guns/SMGs/drozd.rsi

State Old New Status
base Modified
bolt-open Modified
equipped-BACKPACK Modified
equipped-SUITSTORAGE Modified
icon Modified
inhand-left Modified
inhand-right Modified
mag-0 Modified
wielded-inhand-left Modified
wielded-inhand-right Modified

Edit: diff updated after a21ce46

@UbaserB
Copy link
Member

UbaserB commented Jan 22, 2025

yummy

@ArtisticRoomba ArtisticRoomba added P3: Standard Priority: Default priority for repository items. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. A: Art Area: Art with no implications for other areas. T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game. and removed S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. labels Jan 22, 2025
@TiniestShark
Copy link
Contributor

Really really dig the look of this one, colors and smoother appearance feel much more 'sci fi' than the old one.

Copy link
Contributor

@beck-thompson beck-thompson left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Tested and works good in game!

@beck-thompson beck-thompson added the S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. label Jan 23, 2025
@Nox38
Copy link
Contributor

Nox38 commented Jan 23, 2025

I like this, but two things:

  1. why the wooden furniture? Its space, wood isn't going to do well and has been outclassed by polymer for over 500 years. Why not give the stock and grip a different color?
  2. Why not invert the back sprite so its in line with the carrying strap? I don't know how you would carry it on your back with a single connection point in the center, guns generally have a carrying strap attached at the front and back of the gun rather than being attached to what looks like the grip and the carrying handle?
    image

@aeoli-fly
Copy link

why the wooden furniture? Its space, wood isn't going to do well and has been outclassed by polymer for over 500 years. Why not give the stock and grip a different color?

Honestly I like the wooden furniture, from an artistic perspective it's a nice way to distinguish parts of the gun, and it's consistent with other guns, specifically the kammerer. It works with the aesthetic and it's easy to imagine a fake wood polymer being developed in the future where we have contained black holes and fax machines that can connect across (presumed) light years.

@Nox38
Copy link
Contributor

Nox38 commented Jan 24, 2025

Honestly I like the wooden furniture, from an artistic perspective it's a nice way to distinguish parts of the gun, and it's consistent with other guns, specifically the kammerer. It works with the aesthetic and it's easy to imagine a fake wood polymer being developed in the future where we have contained black holes and fax machines that can connect across (presumed) light years.

I suppose... I just personally prefer the version with the black accents.

@Emisse
Copy link
Contributor Author

Emisse commented Jan 29, 2025

image
sprites updated
-grip now polymer and red
-butt stock matches
-mag open to match smg mag
-suit storage/backpack strap now leather to contrast sec gear
image

@Emisse Emisse merged commit bde4e32 into space-wizards:master Jan 29, 2025
13 checks passed
@Emisse Emisse deleted the drozd branch January 29, 2025 08:41
widgetbeck pushed a commit to widgetbeck/imp-station-14 that referenced this pull request Jan 29, 2025
* drozd visual update

* fix wielded sprotes

* update sprotes
@Nox38
Copy link
Contributor

Nox38 commented Jan 29, 2025

We are SO BACK

@RastorFedor
Copy link

Okay. This respite is already suitable for security.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
A: Art Area: Art with no implications for other areas. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. size/XS Denotes a PR that changes 0-9 lines. T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

8 participants