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irrlisp

Under construction

Glues together Embeddable Common Lisp (ECL) and the Irrlicht game library.

Currently, you can connect to the running program irrlisp-tester with SLIME and run a command like:

(irrlisp::upp-irr-scene-ianimatedmeshscenenode-setmd2animation *node* 5)

Which will change the animation of the character.

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Irrlicht bindings for ECL

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