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Factored out player logic into sk_player module
build-linux #9: Commit 2fff16e pushed by iWas-Coder
March 27, 2024 23:58 2m 56s master
March 27, 2024 23:58 2m 56s
Added nbnet as net lib
build-linux #7: Commit d018524 pushed by iWas-Coder
March 27, 2024 17:49 3m 14s master
March 27, 2024 17:49 3m 14s
Enable debug logging level when running in debug mode
build-linux #6: Commit 809c693 pushed by iWas-Coder
March 27, 2024 12:33 4m 48s master
March 27, 2024 12:33 4m 48s
Factored out weapon logic into sk_weapon module
build-linux #5: Commit d2a35ec pushed by iWas-Coder
March 26, 2024 22:33 3m 17s master
March 26, 2024 22:33 3m 17s
Renaming from sparky_* to sk_*
build-linux #4: Commit 967930b pushed by iWas-Coder
March 26, 2024 19:20 3m 27s master
March 26, 2024 19:20 3m 27s
Experimenting with 3D model animations
build-linux #3: Commit 2497160 pushed by iWas-Coder
March 25, 2024 21:43 3m 11s master
March 25, 2024 21:43 3m 11s
fix: disable Raylib warnings during release mode
build-linux #2: Commit 24e861e pushed by iWas-Coder
March 25, 2024 14:50 3m 24s master
March 25, 2024 14:50 3m 24s
Remove strip option (baked in release mode)
build-linux #1: Commit ab73ee7 pushed by iWas-Coder
March 25, 2024 14:23 1m 23s master
March 25, 2024 14:23 1m 23s