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Sphere v1.6

Chad Austin Brian Robb Spherical (http://www.spheredev.org/) 2008.01.08

Sphere is a 2D RPG creation system designed to facilitate creation of games in the style of Final Fantasy and Phantasy Star.

Read the index.txt files in each directory in docs/ for a description of the files contained within them.

== Minimum system requirements ==

  • Pentium 200 MHz
  • 64 MB of RAM
  • Video card with 2MB VRAM
  • Sound card for audio
  • Windows 95, 98, NT4, 2000, or later OR Linux
  • DirectX 8 for fullscreen video drivers
  • OpenGL-accelerated video card for hardware acceleration (sphere_gl)

== Features ==

  • unlimited map layers
  • parallax and automatic layer scrolling
  • flexible video driver subsystem
  • supports any screen resolution
  • 32-bit color and 256 levels of translucency
  • 8-directional movement
  • animated and reflective tiles
  • plays Ogg Vorbis, MP3, FLAC, MOD, S3M, XM, IT, and uncompressed WAV
  • graphical editing environment
  • keyboard, mouse, and joystick support
  • portable, cross-platform game development

== Included video drivers ==

  • standard32.dll - 32-bit color (default)
  • standard16.dll - 16-bit color (faster on 16-bit desktops)
  • standard8.dll - 8-bit color (fast, but ugly)
  • greyscale.dll - 8-bit greyscale (as fast as standard8, but completely in greyscale)
  • interpolate32.dll - same as standard32, but resolution is doubled for some smoothing effects (2xSaI)
  • interpolate16.dll - same as standard16, but resolution is doubled for some smoothing effects (including 2xSaI! Check it out!)
  • sphere_gl.dll - hardware acceleration using OpenGL (can be VERY fast)
  • sphere_dx8.dll - experimental DirectX 8.0 graphics driver

== Known Issues ==

  • sphere_dx8.dll has some major issues. Avoid using it if possible.
  • sphere_gl.dll has some problems with drawing and capturing primitives. This can cause some graphical glitches. It performs very poorly when games create and use many surfaces.
  • Visit the Spherical forums for bug reports and feature requests. http://www.spheredev.org/smforums/

== Executable listing for Windows ==

  • engine.exe - Sphere engine
  • editor.exe - Sphere editor (a.k.a. the IDE)
  • config.exe - Sphere configuration utility

== Binaries listing for Linux ==

  • engine - Sphere engine
  • wxeditor - wxWidgets-based editor (poor quality)

You'll have to edit engine.ini manually under Linux to change settings. Use your favourite text editor.

== Credits ==

=== Code ===

  • Chad Austin (AegisKnight)
  • Theo Reed (rizen)
  • Brandon Mechtley (malis)
  • Jacky Chong (Darklich)
  • Brian Robb (Flik)
  • rjt
  • aaulia/L_O_J
  • Tung Nguyen (tung)

=== Documentation / Maintenance ===

  • Alex Rosario (NEO)
  • Andrew Helenius (Radnen)
  • Vincent Beers (DaVince)

=== Startup Game ===

  • Tung Nguyen (tunginobi)

Please send all suggestions and bug reports to: http://www.spheredev.org/smforums/ OR the Sourceforge bug reports page.

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