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I'm an occasional three.js contributor (mostly for CSS3DRenderer). Eventually, I started making my own orbit-controls based on the official OrbitControls of three.js, for a part of my game engine. Ended up the camera-controls became an independent package and available for everyone.
I have also published a variety of JS libraries. I hope these could help someone's project too.
Featured work
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yomotsu/camera-controls
A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.
TypeScript 2,098 -
yomotsu/meshwalk
for your TPS game development with three.js.
TypeScript 258 -
JavaScript 10