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1.项目现已开源 地址https://github.com/srew33/feh_rebuilder
2.资源文件不再依赖fandom,改用游戏内文件,极大减小了安装包大小(大约60%) 3.主页和技能选择页面添加多个过滤、排序选项 4.详情页面显示白值 5.可以选择和显示祝福了,竞技场分数也受祝福影响 6.技能稀有度的图标长按可以弹出对应英雄的信息缩略图 7.可以显示程序和数据文件版本了,更新按钮现在改到数据版本旁边了 8.收藏界面的操作逻辑变更,现在编辑和删除都是从右往左滑动,删除会需要二次确认。 9.数据文件更新包现在使用签名验证,更新包内容不再加密 10.BUG修复和逻辑重写
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# Miscellaneous | ||
*.class | ||
*.log | ||
*.pyc | ||
*.swp | ||
.DS_Store | ||
.atom/ | ||
.buildlog/ | ||
.history | ||
.svn/ | ||
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# IntelliJ related | ||
*.iml | ||
*.ipr | ||
*.iws | ||
.idea/ | ||
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# The .vscode folder contains launch configuration and tasks you configure in | ||
# VS Code which you may wish to be included in version control, so this line | ||
# is commented out by default. | ||
#.vscode/ | ||
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# Flutter/Dart/Pub related | ||
**/doc/api/ | ||
**/ios/Flutter/.last_build_id | ||
.dart_tool/ | ||
.flutter-plugins | ||
.flutter-plugins-dependencies | ||
.packages | ||
.pub-cache/ | ||
.pub/ | ||
/build/ | ||
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# Web related | ||
lib/generated_plugin_registrant.dart | ||
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# Symbolication related | ||
app.*.symbols | ||
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# Obfuscation related | ||
app.*.map.json | ||
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# Android Studio will place build artifacts here | ||
/android/app/debug | ||
/android/app/profile | ||
/android/app/release | ||
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assets/* | ||
!assets/assets.zip | ||
!assets/static/ | ||
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windows/ | ||
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.metadata | ||
analysis_options.yaml | ||
models.jsonc |
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MIT License | ||
Copyright (c) <2021> <copyright [email protected]> | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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采用 flutter 复刻的 Fire Emblem Heroes 游戏数据查询工具 Builder for FEH ,发布于https://bbs.nga.cn/read.php?tid=28206759 | ||
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数据来源:[GitHub - HertzDevil/feh-assets-json: JSON dumps of Fire Emblem Heroes asset files](https://github.com/HertzDevil/feh-assets-json) | ||
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资源文件来源:游戏文件 和 [Feh | Fire Emblem Wiki | Fandom](https://fireemblem.fandom.com/wiki/Feh) | ||
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属性算法来源:[Feh | Fire Emblem Wiki | Fandom](https://fireemblem.fandom.com/wiki/Feh) | ||
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flutter 版本:2.5.1(理论支持 2.2 到 2.5.1,但是大版本升级存在一些破环性更新,建议使用最新的版本) | ||
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使用说明: | ||
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安装配置 flutter | ||
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**PC 端** | ||
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1. 解压 assets/assets.zip 到 assets/ | ||
2. 自行生成一对 RSA 密钥,公钥放在 assets\update.pub | ||
3. flutter pub get | ||
4. 编译运行 | ||
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**安卓端** | ||
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1. flutter pub get | ||
2. 自行生成一对 RSA 密钥,公钥放在 assets\update.pub | ||
3. 编译运行 | ||
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备注:github 仅作为代码开源仓库,不会随时更新。 | ||
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截图: | ||
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![Screenshot_20210928-173104](Screenshots/Screenshot_20210928-173104.png) | ||
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![Screenshot_20210928-173120](Screenshots/Screenshot_20210928-173120.png) | ||
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![Screenshot_20210928-173123](Screenshots/Screenshot_20210928-173123.png) | ||
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![Screenshot_20210928-173127](Screenshots/Screenshot_20210928-173127.png) | ||
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![Screenshot_20210928-173131](Screenshots/Screenshot_20210928-173131.png) | ||
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![Screenshot_20210928-173226](Screenshots/Screenshot_20210928-173226.png) | ||
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MIT License | ||
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Copyright (c) <2021> <copyright [email protected]> | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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gradle-wrapper.jar | ||
/.gradle | ||
/captures/ | ||
/gradlew | ||
/gradlew.bat | ||
/local.properties | ||
GeneratedPluginRegistrant.java | ||
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# Remember to never publicly share your keystore. | ||
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app | ||
key.properties |
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def localProperties = new Properties() | ||
def localPropertiesFile = rootProject.file('local.properties') | ||
if (localPropertiesFile.exists()) { | ||
localPropertiesFile.withReader('UTF-8') { reader -> | ||
localProperties.load(reader) | ||
} | ||
} | ||
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def flutterRoot = localProperties.getProperty('flutter.sdk') | ||
if (flutterRoot == null) { | ||
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.") | ||
} | ||
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def flutterVersionCode = localProperties.getProperty('flutter.versionCode') | ||
if (flutterVersionCode == null) { | ||
flutterVersionCode = '1' | ||
} | ||
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def flutterVersionName = localProperties.getProperty('flutter.versionName') | ||
if (flutterVersionName == null) { | ||
flutterVersionName = '1.0' | ||
} | ||
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def keystoreProperties = new Properties() | ||
def keystorePropertiesFile = rootProject.file('d:\\key.properties') | ||
if (keystorePropertiesFile.exists()) { | ||
keystoreProperties.load(new FileInputStream(keystorePropertiesFile)) | ||
} | ||
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apply plugin: 'com.android.application' | ||
apply plugin: 'kotlin-android' | ||
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle" | ||
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android { | ||
compileSdkVersion 30 | ||
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sourceSets { | ||
main.java.srcDirs += 'src/main/kotlin' | ||
} | ||
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defaultConfig { | ||
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). | ||
applicationId "com.example.feh_rebuilder" | ||
minSdkVersion 16 | ||
targetSdkVersion 30 | ||
versionCode flutterVersionCode.toInteger() | ||
versionName flutterVersionName | ||
} | ||
signingConfigs { | ||
release { | ||
keyAlias keystoreProperties['keyAlias'] | ||
keyPassword keystoreProperties['keyPassword'] | ||
storeFile keystoreProperties['storeFile'] ? file(keystoreProperties['storeFile']) : null | ||
storePassword keystoreProperties['storePassword'] | ||
} | ||
} | ||
buildTypes { | ||
release { | ||
// TODO: Add your own signing config for the release build. | ||
// Signing with the debug keys for now, so `flutter run --release` works. | ||
signingConfig signingConfigs.debug | ||
} | ||
} | ||
} | ||
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flutter { | ||
source '../..' | ||
} | ||
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dependencies { | ||
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version" | ||
} |
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
package="com.example.feh_rebuilder"> | ||
<!-- Flutter needs it to communicate with the running application | ||
to allow setting breakpoints, to provide hot reload, etc. | ||
--> | ||
<uses-permission android:name="android.permission.INTERNET"/> | ||
</manifest> |
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
package="com.example.feh_rebuilder"> | ||
<!-- <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> --> | ||
<application | ||
android:label="feh_rebuilder" | ||
android:icon="@mipmap/resized_fehl"> | ||
<activity | ||
android:name=".MainActivity" | ||
android:launchMode="singleTop" | ||
android:theme="@style/LaunchTheme" | ||
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode" | ||
android:hardwareAccelerated="true" | ||
android:windowSoftInputMode="adjustResize"> | ||
<!-- Specifies an Android theme to apply to this Activity as soon as | ||
the Android process has started. This theme is visible to the user | ||
while the Flutter UI initializes. After that, this theme continues | ||
to determine the Window background behind the Flutter UI. --> | ||
<meta-data | ||
android:name="io.flutter.embedding.android.NormalTheme" | ||
android:resource="@style/NormalTheme" | ||
/> | ||
<!-- Displays an Android View that continues showing the launch screen | ||
Drawable until Flutter paints its first frame, then this splash | ||
screen fades out. A splash screen is useful to avoid any visual | ||
gap between the end of Android's launch screen and the painting of | ||
Flutter's first frame. --> | ||
<meta-data | ||
android:name="io.flutter.embedding.android.SplashScreenDrawable" | ||
android:resource="@drawable/launch_background" | ||
/> | ||
<intent-filter> | ||
<action android:name="android.intent.action.MAIN"/> | ||
<category android:name="android.intent.category.LAUNCHER"/> | ||
</intent-filter> | ||
</activity> | ||
<!-- Don't delete the meta-data below. | ||
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java --> | ||
<meta-data | ||
android:name="flutterEmbedding" | ||
android:value="2" /> | ||
</application> | ||
</manifest> |
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6
android/app/src/main/kotlin/com/example/feh_tool/MainActivity.kt
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package com.example.feh_rebuilder | ||
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import io.flutter.embedding.android.FlutterActivity | ||
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class MainActivity: FlutterActivity() { | ||
} |
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12
android/app/src/main/res/drawable-v21/launch_background.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Modify this file to customize your launch splash screen --> | ||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> | ||
<item android:drawable="?android:colorBackground" /> | ||
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<!-- You can insert your own image assets here --> | ||
<!-- <item> | ||
<bitmap | ||
android:gravity="center" | ||
android:src="@mipmap/launch_image" /> | ||
</item> --> | ||
</layer-list> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Modify this file to customize your launch splash screen --> | ||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> | ||
<item android:drawable="@android:color/white" /> | ||
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<!-- You can insert your own image assets here --> | ||
<!-- <item> | ||
<bitmap | ||
android:gravity="center" | ||
android:src="@mipmap/launch_image" /> | ||
</item> --> | ||
</layer-list> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on --> | ||
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar"> | ||
<!-- Show a splash screen on the activity. Automatically removed when | ||
Flutter draws its first frame --> | ||
<item name="android:windowBackground">@drawable/launch_background</item> | ||
</style> | ||
<!-- Theme applied to the Android Window as soon as the process has started. | ||
This theme determines the color of the Android Window while your | ||
Flutter UI initializes, as well as behind your Flutter UI while its | ||
running. | ||
This Theme is only used starting with V2 of Flutter's Android embedding. --> | ||
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar"> | ||
<item name="android:windowBackground">?android:colorBackground</item> | ||
</style> | ||
</resources> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off --> | ||
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar"> | ||
<!-- Show a splash screen on the activity. Automatically removed when | ||
Flutter draws its first frame --> | ||
<item name="android:windowBackground">@drawable/launch_background</item> | ||
</style> | ||
<!-- Theme applied to the Android Window as soon as the process has started. | ||
This theme determines the color of the Android Window while your | ||
Flutter UI initializes, as well as behind your Flutter UI while its | ||
running. | ||
This Theme is only used starting with V2 of Flutter's Android embedding. --> | ||
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar"> | ||
<item name="android:windowBackground">?android:colorBackground</item> | ||
</style> | ||
</resources> |
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
package="com.example.feh_rebuilder"> | ||
<!-- Flutter needs it to communicate with the running application | ||
to allow setting breakpoints, to provide hot reload, etc. | ||
--> | ||
<uses-permission android:name="android.permission.INTERNET"/> | ||
</manifest> |
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buildscript { | ||
ext.kotlin_version = '1.3.50' | ||
repositories { | ||
google() | ||
jcenter() | ||
} | ||
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dependencies { | ||
classpath 'com.android.tools.build:gradle:4.1.0' | ||
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version" | ||
} | ||
} | ||
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allprojects { | ||
repositories { | ||
google() | ||
jcenter() | ||
} | ||
} | ||
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rootProject.buildDir = '../build' | ||
subprojects { | ||
project.buildDir = "${rootProject.buildDir}/${project.name}" | ||
project.evaluationDependsOn(':app') | ||
} | ||
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task clean(type: Delete) { | ||
delete rootProject.buildDir | ||
} |
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org.gradle.jvmargs=-Xmx1536M | ||
android.useAndroidX=true | ||
android.enableJetifier=true |
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#Fri Jun 23 08:50:38 CEST 2017 | ||
distributionBase=GRADLE_USER_HOME | ||
distributionPath=wrapper/dists | ||
zipStoreBase=GRADLE_USER_HOME | ||
zipStorePath=wrapper/dists | ||
distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-all.zip |
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include ':app' | ||
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def localPropertiesFile = new File(rootProject.projectDir, "local.properties") | ||
def properties = new Properties() | ||
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assert localPropertiesFile.exists() | ||
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) } | ||
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def flutterSdkPath = properties.getProperty("flutter.sdk") | ||
assert flutterSdkPath != null, "flutter.sdk not set in local.properties" | ||
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle" |
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include ':app' |
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