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freecam culling fix + effect removal + fastmode (#282)
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devbence authored Apr 24, 2024
2 parents 1cfc007 + 620f76b commit ef81cad
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Showing 2 changed files with 13 additions and 1 deletion.
2 changes: 1 addition & 1 deletion Source/Coop/FreeCamera/FreeCamera.cs
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@ public void Update()
}

var fastMode = Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift);
var movementSpeed = fastMode ? 10f : 2f;
var movementSpeed = fastMode ? 20f : 3f;

if (Input.GetKey(KeyCode.A) || Input.GetKey(KeyCode.LeftArrow))
{
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12 changes: 12 additions & 0 deletions Source/Coop/FreeCamera/FreeCameraController.cs
Original file line number Diff line number Diff line change
Expand Up @@ -129,6 +129,10 @@ public void Update()
DisableAndDestroyEffect(effectsController.GetComponent<CC_Wiggle>());
DisableAndDestroyEffect(effectsController.GetComponent<CC_RadialBlur>());
DisableAndDestroyEffect(effectsController.GetComponent<MotionBlur>());
DisableAndDestroyEffect(effectsController.GetComponent<BloodOnScreen>());
DisableAndDestroyEffect(effectsController.GetComponent<GrenadeFlashScreenEffect>());
DisableAndDestroyEffect(effectsController.GetComponent<DepthOfField>());
//DisableAndDestroyEffect(effectsController.GetComponent<RainScreenDrops>());

var ccBlends = fpsCamInstance.EffectsController.GetComponents<CC_Blend>();
if (ccBlends != null)
Expand Down Expand Up @@ -162,6 +166,14 @@ public void ToggleCamera()

if (!_freeCamScript.IsActive)
{
GameObject[] allGameObject = Resources.FindObjectsOfTypeAll<GameObject>();
foreach (GameObject gobj in allGameObject)
{
if (gobj.GetComponent<DisablerCullingObject>() != null)
{
gobj.GetComponent<DisablerCullingObject>().ForceEnable(true);
}
}
SetPlayerToFreecamMode(localPlayer);
}
else
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