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A simple asynchronous runtime for executing async coroutines in the bevy engine.
The friendly tool for writing game dialogue in Rust
This a bevy plugin that aims to add support for the yarn spinner scripting language.
A plugin for using Aseprite animations in Bevy
A simple Go library for performing 2D collision detection based on sat-js
Performs collision detection on convex 2D polygons by means of the separating axis theorem
NovaSquirrel / Mesen-X
Forked from SourMesen/MesenMesen X is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++ and C#. This fork is meant to gather development efforts from different forks. Deprecated; see https://github.com/Sou…
Simple WebForms syntax highlighting for VS Code
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
Example of using Monogame and SharpGLTF to load animated glTF models at runtime.