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A fast, Cross-platform Raylib C# Wrapper.

C# 78 7 Updated Dec 31, 2024

A simple asynchronous runtime for executing async coroutines in the bevy engine.

Rust 60 2 Updated Jan 23, 2025

The friendly tool for writing game dialogue in Rust

Rust 190 17 Updated Aug 4, 2024

This a bevy plugin that aims to add support for the yarn spinner scripting language.

Rust 2 Updated Oct 26, 2022

A plugin for using Aseprite animations in Bevy

Rust 40 5 Updated Dec 23, 2024

A simple Go library for performing 2D collision detection based on sat-js

Go 70 13 Updated Apr 16, 2023

Performs collision detection on convex 2D polygons by means of the separating axis theorem

Rust 2 Updated Apr 5, 2018

VSCode support for the Millfork language

TypeScript 2 Updated Dec 31, 2020

Mesen X is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++ and C#. This fork is meant to gather development efforts from different forks. Deprecated; see https://github.com/Sou…

C++ 160 28 Updated Sep 11, 2023
C 4,312 361 Updated Dec 27, 2023

Simple WebForms syntax highlighting for VS Code

C# 5 Updated Jul 13, 2024

Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.

C++ 849 142 Updated Jan 27, 2025

.Net managed glTF Veldrid-based renderer

C# 17 1 Updated Jun 23, 2022

Example of using Monogame and SharpGLTF to load animated glTF models at runtime.

C# 42 13 Updated May 1, 2023
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