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ZED Plugin for Unity v3.0.1

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@obraun-sl obraun-sl released this 10 Mar 11:33
· 309 commits to master since this release

3.0.1

  • Bug Fixes:
    • Fixes an issue when saving meshes where default culture is set to use comma notation for decimals (Thanks to @kaszim)
    • Fixes Black screen with Unity 2019.3 in Forward. Removed RenderPipeline tag not supported anymore.
    • Fixes texture in spatial mapping not drawn in live.
    • Added ZEDLayersManager.cs . This script creates on load all the layers needed by the plugin.
    • Fixes for 2018 unity version (drawProceduralNow was not existing in previous version).
    • Moved MR Calibration app to Tools folder.