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Balash-new - rewrite of balash

the example of opengl engine

Build

For mac users:

Install brew + xcode

Then run commands in terminal:

git clone https://github.com/g0vnocoders/balash-new
brew install glew
brew install glm
make macos
make

For Windows users:

Download MSYS2 and VS Code(or any other IDE, tho VS will not work!)

https://www.msys2.org

https://code.visualstudio.com

Then run commands in terminal(MSYS2 MinGW64 blue icon in start menu):

# open it with C:\msys64\mingw64.exe!!!  not cmd.exe
pacman -S git
pacman -S mingw-w64-x86_64-gcc
git clone https://github.com/g0vnocoders/balash-new
cd balash-new
makepkg -sCL
make

For Linux users:

You already know what to do, dont ya?

# Ubuntu/Debian
sudo apt-get update
sudo apt-get install cmake pkg-config
sudo apt-get install mesa-utils libglu1-mesa-dev freeglut3-dev mesa-common-dev
sudo apt-get install libglew-dev libglfw3-dev libglm-dev
sudo apt-get install libao-dev libmpg123-dev
sudo apt-get install libpng-dev
git clone https://github.com/g0vnocoders/balash-new
cd balash-new
make

To make a new project(delete all cpp files):

make newproject

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balashengine rewrite

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