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v6.0.0

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@robinnorth robinnorth released this 18 May 12:00
· 86 commits to master since this release

Release Notes

Installation is supported via OpenUPM or source code zip download from GitHub.

Changelog

Added

  • Support for configuring symbols.zip generation on Android platform.
  • Breaking change: Added support for selecting scripting backend per platform. (by @RobProductions)
  • Added documentation, changelog and license URLs to package manifest.
  • Support for selecting multiple device type values on Android platform. (by @MatthieuG9)

Changed

  • Code refactoring for improved developer experience.
  • Breaking change: Drop support for versions of Unity older than 2020.3 LTS.
  • Only open build output folder if at least one build has succeeded.

Fixed

  • Correctly handle inconsistent behaviour of different Unity Editor versions when deleting elements in Inspector lists.
  • Fixed macOS Xcode project output path.
  • Fixed Build Platform names not being set before serialization.
  • iOSBuildType obsolete in U2021.2+ (by @nickfourtimes)
  • Open build folder fails w/bad slashes (by @nickfourtimes)