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Clamp noise tilt (#148)
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Andreya-Autumn authored Oct 15, 2024
1 parent 7610ffa commit 221cf0c
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Showing 3 changed files with 4 additions and 3 deletions.
3 changes: 2 additions & 1 deletion include/sst/voice-effects/eq/TiltEQ.h
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,8 @@ template <typename VFXConfig> struct TiltEQ : core::VoiceEffectTemplateBase<VFXC
void setCoeffs()
{
float freq = 440 * this->note_to_pitch_ignoring_tuning(this->getFloatParam(fpFreq));
float slope = this->getFloatParam(fpTilt) / 2;
float slope = std::clamp(this->getFloatParam(fpTilt), -18, 18) / 2;

float posGain = this->dbToLinear(slope);
float negGain = this->dbToLinear(-1 * slope);
float res = .07f;
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2 changes: 1 addition & 1 deletion include/sst/voice-effects/generator/TiltNoise.h
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,7 @@ template <typename VFXConfig> struct TiltNoise : core::VoiceEffectTemplateBase<V

void setCoeffs()
{
float slope = this->getFloatParam(fpTilt) / 2;
float slope = std::clamp(this->getFloatParam(fpTilt), -3, 3) / 2;
float posGain = this->dbToLinear(slope);
float negGain = this->dbToLinear(-1 * slope);
float res = .07f;
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2 changes: 1 addition & 1 deletion include/sst/voice-effects/modulation/NoiseAM.h
Original file line number Diff line number Diff line change
Expand Up @@ -111,7 +111,7 @@ template <typename VFXConfig> struct NoiseAM : core::VoiceEffectTemplateBase<VFX

void setCoeffs()
{
float slope = this->getFloatParam(fpTilt) / 2;
float slope = std::clamp(this->getFloatParam(fpTilt), -3, 3) / 2;
float posGain = this->dbToLinear(slope);
float negGain = this->dbToLinear(-1 * slope);
float res = .07f;
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