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This is my project to embed SBCL into Godot 4 as a GDExtension using sbcl-librarian.
- GodotTerm - a remote terminal interface for Godot, so I can have Emacs and SLIME in Godot.
- Ngake project website.
- GDExtensionTemplate by Andy Maloney, so I can have Visual Studio project files.
- github-org-mode-hacks by Jake Turner (for this page).