Skip to content

Commit

Permalink
Comment out specific engine settings
Browse files Browse the repository at this point in the history
Commented out various engine configuration settings to restore default behaviors. This includes settings related to animation updates, rendering threads, and general engine performance optimizations. This change is necessary to debug issues or ensure stability during development.

Signed-off-by: Gregory <[email protected]>
  • Loading branch information
tajemniktv committed Oct 26, 2024
1 parent 10e08cf commit d3e90d9
Showing 1 changed file with 40 additions and 40 deletions.
80 changes: 40 additions & 40 deletions Config/Engine.ini
Original file line number Diff line number Diff line change
Expand Up @@ -5,17 +5,17 @@
; START OF
; ================================================================================

a.ParallelAnimUpdate=1 ;Default 1
a.URO.DisableInterpolation=0 ;Default: 0
a.URO.ForceInterpolation=1 ;Default: 0
;a.ParallelAnimUpdate=1 ;Default 1
;a.URO.DisableInterpolation=0 ;Default: 0
;a.URO.ForceInterpolation=1 ;Default: 0

; ================================================================================
; START OF
; ================================================================================

AllowAsyncRenderThreadUpdates=1
AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
AllowAsyncRenderThreadUpdatesEditor=1 ;Default: 0
;AllowAsyncRenderThreadUpdates=1
;AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
;AllowAsyncRenderThreadUpdatesEditor=1 ;Default: 0

; ================================================================================
; START OF
Expand All @@ -33,7 +33,7 @@ AllowAsyncRenderThreadUpdatesEditor=1 ;Default: 0
; START OF
; ================================================================================

AsyncLoadingTimeLimit=5.000000 ;Default 5
;AsyncLoadingTimeLimit=5.000000 ;Default 5

; ================================================================================
; START OF
Expand All @@ -47,39 +47,39 @@ AsyncLoadingTimeLimit=5.000000 ;Default 5
; START OF
; ================================================================================

bAllowMultiThreadedShaderCompile=true
bDefaultHasComplexCollision=True
bDisableActiveActors=False
bDisableCCD=False
bDisableKinematicKinematicPairs=False
bDisableKinematicStaticPairs=False
bEnable2DPhysics=False
bEnableClientVisibilityTracking=True
bEnableEnhancedDeterminism=False
bEnableMouseSmoothing=0
bEnableMultiCoreRendering=True
bEnablePCM=True
bEnableRayTracing=true
bEnableShapeSharing=False
bEnableStabilization=False
BoostPlayerTextures=1.0
BounceThresholdVelocity=200.000000
bPauseOnLossOfFocus=False
bSharedMaterialNativeLibraries=True
bShareMaterialShaderCode=True
bSimulateAnimPhysicsAfterReset=False
bSimulateSkeletalMeshOnDedicatedServer=True
bSmoothFrameRate=False
bSubstepping=False
bSubsteppingAsync=False
bSupportUVFromHitResults=False
bSuppressFaceRemapTable=False
bUseBackgroundLevelStreaming=True
bUseFixedFrameRate=False
bUseFixedTimeStep=False
bUseThreadedPhysics=True
bUseVSync=false
bWarnMissingLocks=True
;bAllowMultiThreadedShaderCompile=true
;bDefaultHasComplexCollision=True
;bDisableActiveActors=False
;bDisableCCD=False
;bDisableKinematicKinematicPairs=False
;bDisableKinematicStaticPairs=False
;bEnable2DPhysics=False
;bEnableClientVisibilityTracking=True
;bEnableEnhancedDeterminism=False
;bEnableMouseSmoothing=0
;bEnableMultiCoreRendering=True
;bEnablePCM=True
;bEnableRayTracing=true
;bEnableShapeSharing=False
;bEnableStabilization=False
;BoostPlayerTextures=1.0
;BounceThresholdVelocity=200.000000
;bPauseOnLossOfFocus=False
;bSharedMaterialNativeLibraries=True
;bShareMaterialShaderCode=True
;bSimulateAnimPhysicsAfterReset=False
;bSimulateSkeletalMeshOnDedicatedServer=True
;bSmoothFrameRate=False
;bSubstepping=False
;bSubsteppingAsync=False
;bSupportUVFromHitResults=False
;bSuppressFaceRemapTable=False
;bUseBackgroundLevelStreaming=True
;bUseFixedFrameRate=False
;bUseFixedTimeStep=False
;bUseThreadedPhysics=True
;bUseVSync=false
;bWarnMissingLocks=True

; ================================================================================
; START OF
Expand Down

0 comments on commit d3e90d9

Please sign in to comment.