Skip to content

Releases: teak421/SmoothZoom

Smoothzoom 2.11 (4.27)

29 Nov 21:34
bbeecc1
Compare
Choose a tag to compare
Update SmoothZoom.uplugin

Updated version number.

Smoothzoom 2.10 (4.26)

06 Dec 00:06
358872e
Compare
Choose a tag to compare

Compatible with 4.26.

Smoothzoom 2.10 (4.25)

15 May 14:29
ebe7662
Compare
Choose a tag to compare

Compatible with 4.25.

Thanks to Jared Ping for updating README and .uplugin file.

SmoothZoom 2.0 (4.24)

28 Dec 21:55
Compare
Choose a tag to compare

Cleaned up plugin and removed unnecessary files. Removed default settings in Project Settings. Not sure how useful this was and just bloats the plugin. Just copy the smoothzoom directory into your plugins directory and you are good to go.

SmoothZoomExample

SmoothZoomComponentSettings

SmoothZoom 1.50

31 Mar 21:47
6b5d67c
Compare
Choose a tag to compare

Added additional nullprt protection when SpringArm has not been setup. Thanks to beerbill.

SmoothZoom v1.42

05 Jul 03:37
Compare
Choose a tag to compare

Compiled with Unreal Engine 4.19. Move to the plugin directory and answer yes when it asks you to compile the plugin.

SmoothZoom 1.40

04 Sep 23:55
Compare
Choose a tag to compare

Added the ability to set defaults in the project settings. Also, built binaries for 4.17 WIN64 for easy addition to the engine. Simply download this release ZIP and copy the unzipped directory into your engine plugin directory. This will allow for Blueprint only projects. Binaries are for WIN64 ONLY.

SmoothZoom v1.32

17 Aug 04:17
Compare
Choose a tag to compare

Improved tick checking to reduce calls... Thanks to Andre Lohan (dc5ala) for the good catch!

SmoothZoom v1.31

08 Jul 16:07
Compare
Choose a tag to compare

4.16+ only. No longer uses deprecated function in the build file. Use previous release for versions before 4.16.

SmoothZoom v1.3

07 May 01:12
Compare
Choose a tag to compare

Main feature is better crash prevention... See ChangeLog for additional details.

https://github.com/teak421/SmoothZoom/wiki/ChangeLog