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Releases: terrifictable/ShaderEditor

v.1.03

01 Feb 17:45
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Now using imguis docking branch to make docking imgui windows possible

also using the static dlls to compile now instead of mingw dlls, which should (hopefully) fix not being able to run the exe on windows installations that dont have mingw/msys2 installed

v1.02

24 Jan 08:59
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v1.02 Pre-release
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if shader files cant be found, use hardcoded defaults, you still need the font and glfw3.dll files tho

v1.01 (MORE MENUS)

24 Jan 08:39
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v1.01 (MORE MENUS) Pre-release
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(you need to start it from a directory which contains a shaders folder with a default.vsh and default.fsh file and in the folder the file is executed is, glfw3.dll is required, going to fix that in a future release)

v.1.0

23 Jan 09:17
b25e3a0
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v.1.0 Pre-release
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v1.0

first semi working release