-
Notifications
You must be signed in to change notification settings - Fork 841
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Bull is now a Crusher strain (ft. a minor rework) #17168
base: master
Are you sure you want to change the base?
Conversation
wow this looks like an absurd upgrade to crusher minus the sieging abilities |
Attack delay reduced from 8 to 7 (higher attack speed) |
if it doesnt inject ozy then its just headbutt charge |
you lose armor, siege, and fishing abilities for combat ones. seems ok to me and we may finally see bull having a place in tgmc |
Something Fucked |
Changes since last test merge:
|
bull still being able to get slugged/stunned by shotguns as a t3 strain of crusher is pretty bad, not gonna lie. It's a huge downside to the play style you wanted to encourage with this, compared to crusher, who has more armor on top of that. |
Changes since last test merge:
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Dont merge until the primo vfx is changed
About The Pull Request
Bull is no longer a Tier 2 caste, and is instead a strain of the Crusher, a Tier 3 caste.
By design, it is meant to be a much faster version of its original form, more focused on attacking rather than sieging.
PLEASE TEST MERGE THIS FIRST I DO NOT TRUST MY CODE
ALSO I NEED TO TEST BALANCE
Changes
Bull Charge
(NEW) Bull Stomp
(NEW) Scorched Earth
Costs 250 plasma. 3 minute cooldown.
ScorchedEarthDemo.mp4
Other minor changes
Why It's Good For The Game
Finally saves Bull from its weird status in limbo, by making it into a strain of the caste it most closely resembled, and thereby having an excuse to get new things and cool changes that should make it a more viable choice, compared to what it was before.
Changelog
🆑 Lewdcifer
del: Removes Bull as a Tier 2 caste.
add: Adds Bull as a strain of Crusher, the Tier 3 caste.
add: Only has one charge type, that includes Headbutt and Gore's bonuses, all in one.
balance: Bull charge no longer inflicts Ozelomelyn.
balance: Bull charge is now vulnerable to razorwire. Charging into it will entangle them.
add: Bull now gets its own version of Crusher's stomp.
balance: Bull's stomp costs 50 plasma instead of 100, and has a cooldown of 5 seconds instead of 20.
balance: Shockwave effect does not knock down. Instead, it staggers and slows.
add: Replaces Bull's primordial ability with Scorched Earth.
add: On use, grants three charges of the ability. Each charge can be used to dash towards a targeted location, leaving a trail of super charged plasma behind, which deals heavy damage and various debuffs to anyone standing on it.
add: A charge must be used every 6 seconds; otherwise, the ability will cancel itself. Be quick!
refactor: Various code changes to remove Bull as a caste, and add it as a Crusher strain instead.
code: Removes unnecessary mob vars and bakes them into their respective abilities.
/:cl: