Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update README.md #224

Open
wants to merge 1 commit into
base: dev
Choose a base branch
from
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@ The **easiest** way is via our compiled Mirror Official app: [Get Started](https
- **Player controllers**: Out-of-the-box FPS (first-person shooter), TPS (third-person shooter), and VR (virtual reality) supported.
- **VR-ready**: Just put on the tethered headset when playing! We test with Meta Quest 2 and 3.
- **Intentional architecture**: (Space)Objects are a simple game object abstraction with the aim of supporting **any** type of Godot node in the future.
- **Bidirectionality with Godot**: Start in The Mirror and end in Godot, or start in Godt and end in The Mirror. Our aim is to make it easy to transition between the two or develop side-by-side: your choice.
- **Bidirectionality with Godot**: Start in The Mirror and end in Godot, or start in Godot and end in The Mirror. Our aim is to make it easy to transition between the two or develop side-by-side: your choice.
![Bidirectionality with Godot](bidirectionality-with-godot.jpg)
- **Godot plugin:** Coming soon

Expand Down