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Updated readme
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david.wustenhagen committed Apr 9, 2024
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2 changes: 1 addition & 1 deletion Makefile
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APP_NAME = Sandbox
APP_VER_MAJOR = 0
APP_VER_MINOR = 10
APP_VER_BUILD = 602
APP_VER_BUILD = 603


DEFINES = -DAPP_NAME=\"$(APP_NAME)\" -DAPP_VER_MAJOR=$(APP_VER_MAJOR) -DAPP_VER_MINOR=$(APP_VER_MINOR) -DAPP_VER_BUILD=$(APP_VER_BUILD)
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11 changes: 8 additions & 3 deletions README.md
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# Readme

This is fluid simulation and terrain editing toy written in C.
The project is playable in the browser thanks to emscripten.

Play here: <https://benkt1.itch.io/sandbox>

## Todo

- [ ] Add white color to edges / fast moving water to look like foam.
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### v0.10

r
- [x] Seperated rendering and simulation into seperate threads.

### v0.9

- [x] Bug: Lava and mist bleeds over to the other side of the map if you add it over the map edge.
- [x] Add a version number.
- [x] Make transparent things sample the background framebuffer.
- [x] Move zooming camera to a function so the same code isn't everywhere.
- [-] Move rendering to different layers.
- [-] ~~Move rendering to different layers.~~
- [x] Make sure colors cannot overflow.
- [x] Move simulation functions into its own .c file
- [-] Move project to Clion
- [-] ~~Move project to Clion~~
- [x] Add back lava.
- [x] Add back mist.
- [x] Move drawPoint and drawLine into window.c
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