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Unorthoducks





The incredible 'Augmented Reality Zombie Duck Shooting Game'

see demo


Intro

Unorthoducks is an augmented reality game developed using Unity by Alexander Blair, Alison Woodman, Michael Brown and Toby Hamand.

It was developed as part of the final two week project at Makers Academy bootcamp.

Download

Android

  • Download the .apk file from our WeTransfer page
  • Download Android File Transfer
  • To load it onto your phone (it's a little bit fiddly, but worth it!):
  • Visit Settings > About phone. Click on 'Build number' 7 times to 'become a developer'
  • Visit Settings > Developer options. Enable 'USB debugging'
  • Visit Settings > Security and enable 'Unknown sources'
  • You may need to download a file manager app on your phone. ES File Explorer works well
  • Connect phone to computer with USB
  • Open Android File Transfer on computer and drag the downloaded .apk file into your phone's downloads file
  • Open .apk file from ES File Explorer (or equivalent) and click install
  • You'll need the image target which you can download here
  • Aim of the game

  • Protect your ducks by shooting the green zombie ducks!
  • Zombie ducks spawn from the caves
  • To shoot, press anywhere on the screen
  • Increasing difficlity each round with zombies spawning more quickly
  • Bonus points every round for each surviving duck!
  • The game finishes when all of your ducks have been zombified

  • Tech Stack

    • Unity 3D
    • Vuforia
    • C#
    • Unity TestRunner with NUnit
    • Adobe Illustrator
    • GarageBand

    About these technologies


    Unity is a cross-platform game engine that enables Programmers to develop video games for PC, Consoles, Mobile devices, Tablets and Websites.
    Unity provides a multi platform game development tool with customisable and ready to use editor, graphical pipelines to DirectX and OpenGL, advanced physics engine, 2D and 3d physics, C# and JavaScript scripting, built in code editor.

    Vuforia is an Augmented Reality Software Development Kit (SDK) for mobile devices that enables the creation of Augmented Reality applications. It uses Computer Vision technology to recognize and track planar images (Image Targets) and simple 3D objects, such as boxes, in real-time.