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February 2, 2025 06:22 17m 6s
sound lua binding fix
Build #1949: Commit c012833 pushed by turanszkij
February 1, 2025 16:59 14m 24s master
February 1, 2025 16:59 14m 24s
editor sound window wave graph fix
Build #1948: Commit ccb8723 pushed by turanszkij
February 1, 2025 16:30 15m 7s master
February 1, 2025 16:30 15m 7s
fix: support wrap mode decals on terrain's material
Build #1947: Commit fb3fbec pushed by turanszkij
February 1, 2025 15:09 15m 52s master
February 1, 2025 15:09 15m 52s
shader simplifications
Build #1946: Commit 20c1bb6 pushed by turanszkij
February 1, 2025 07:21 15m 41s master
February 1, 2025 07:21 15m 41s
gltf importer fix
Build #1945: Commit 7f93e6c pushed by turanszkij
February 1, 2025 06:56 18m 36s master
February 1, 2025 06:56 18m 36s
backlog: removed non-trivial locking (#1051)
Build #1944: Commit bbceb6d pushed by turanszkij
February 1, 2025 06:35 14m 29s master
February 1, 2025 06:35 14m 29s
general improvements (#1049)
Build #1943: Commit 12f6abd pushed by turanszkij
January 31, 2025 07:25 17m 20s master
January 31, 2025 07:25 17m 20s
vulkan layout hash collision handling (#1048)
Build #1942: Commit ed5b4a0 pushed by turanszkij
January 30, 2025 06:47 14m 49s master
January 30, 2025 06:47 14m 49s
reduced vs-ps parameters
Build #1941: Commit 45b2ff3 pushed by turanszkij
January 29, 2025 07:52 15m 51s master
January 29, 2025 07:52 15m 51s
shader compiation fixes with -Od option
Build #1940: Commit 098e7b5 pushed by turanszkij
January 29, 2025 06:37 14m 47s master
January 29, 2025 06:37 14m 47s
compatibility fix for the clang compiler
Build #1939: Commit 2aa34e5 pushed by turanszkij
January 28, 2025 16:06 15m 12s master
January 28, 2025 16:06 15m 12s
alpha testing improvements
Build #1938: Commit 0dc0ede pushed by turanszkij
January 27, 2025 07:47 15m 39s master
January 27, 2025 07:47 15m 39s
interior mapping emissive
Build #1937: Commit 2e51d61 pushed by turanszkij
January 26, 2025 17:47 14m 11s master
January 26, 2025 17:47 14m 11s
interior mapping (#1047)
Build #1936: Commit 4c53158 pushed by turanszkij
January 25, 2025 12:54 16m 41s master
January 25, 2025 12:54 16m 41s
Linux: update FAudio to 25.01 (#1029)
Build #1935: Commit 4d9bd4a pushed by brakhane
January 24, 2025 13:37 15m 36s master
January 24, 2025 13:37 15m 36s
offlineshadercompiler: shaderdump no longer implies rebuild (#1046)
Build #1934: Commit c0cbd84 pushed by turanszkij
January 24, 2025 06:35 15m 31s master
January 24, 2025 06:35 15m 31s
Pipeline hashing simplification and hash collision handling (#1045)
Build #1933: Commit f030147 pushed by turanszkij
January 24, 2025 06:30 16m 19s master
January 24, 2025 06:30 16m 19s
January 23, 2025 07:15 16m 24s
removal of unnecessary shader specializations (#1044)
Build #1931: Commit 010e794 pushed by turanszkij
January 23, 2025 06:56 15m 37s master
January 23, 2025 06:56 15m 37s
props file moved from root dir (#1043)
Build #1930: Commit 4bae72f pushed by turanszkij
January 23, 2025 06:55 14m 15s master
January 23, 2025 06:55 14m 15s
editor: added master volume slider, object multiselection value fixes
Build #1929: Commit 2726ff1 pushed by turanszkij
January 22, 2025 06:47 14m 14s master
January 22, 2025 06:47 14m 14s
editor fix: BVH must be rebuilt after LODgen
Build #1928: Commit a19962f pushed by turanszkij
January 21, 2025 08:08 13m 45s master
January 21, 2025 08:08 13m 45s
humanoid lookat can be set to entity and serialized
Build #1927: Commit 32006f3 pushed by turanszkij
January 21, 2025 05:56 16m 40s master
January 21, 2025 05:56 16m 40s
character_controller.lua: remove unused fields / vars (#1040)
Build #1926: Commit 257206d pushed by turanszkij
January 21, 2025 05:48 16m 5s master
January 21, 2025 05:48 16m 5s