Welcome to the 2023 Research Park Hackathon! Here are some helpful links:
Award | Game | Company |
---|---|---|
1st Place | Rivian Adventure | Rivian |
2nd Place | Crossy Tractor | John Deere |
3rd Place | Capital Clash | CapitalOne |
Best Company Incorporation | Rivian Adventure | Rivian |
Most Original Concept | Insure-It | Country Financial |
Best Gameplay | Capital Clash | CapitalOne |
Create your own retro video game, incorporating your company/industry into the game design
- Completed in any programming language / framework
- Team must provide the machine that runs the video game
- Laptops, tablets, and phones are excepted, but all machines are welcome
- Think 2-Dimensional arcade games
- Simple controls
- Basic and limited graphics
- Doesn't necessarily mean old (flappy bird)
- Easier to build
- Need ideas? Ask a site director
- Games should incorporate something related to your company/industry
- Low amounts of incorporation (adding logo, changing color scheme) will score low with judges
- High amounts of incorporation (game theme, gameplay, etc.) will score high with judges
- 8:30 AM: Hackathon Prompt Instructions @ EnterpriseWorks Atrium
- 9:00 AM: Hacking Begins @ various UIRP locations
- 12:00 PM - 1:00 PM: Lunch provided @ EnterpriseWorks Atrium
- 11:59 PM: Submission Deadline
- 10:00 AM: Finalists announced via email
- 12:00 PM - 12:45 PM: Finalist presentations @ EnterpriseWorks Atrium; open to the public
- 5:00 PM: Winners announced at Fire @ Five
Each team is required to 1) submit code via GitHub and 2) submit a video via YouTube.
Teams selected as finalists will be required to do a 3) short presentation to the judges' panel.
- Code (GitHub)
- All code used in your project is contained on your repository
- A README.md file containing at least the following
- The names and companies of your hackathon group
- Image or GIF representing your video game
- Link to your YouTube Video
- "How-to-Play" section for your video game showing controls and object of the game
- Installation instructions for how to run your game on another machine
- Only commits submitted before the deadline will be considered
- Repository must be public upon submission
- Feel free to use illini_snake as a template for your repository
- Video (YouTube)
- Video between 2-3 minutes in length
- Published on YouTube by submission deadline (unlisted or public)
- The video must contain at least 1 minute of gameplay footage
- Show/tell us what your game is and why you made it!
- You may wish to include:
- The object of the game
- The inspiration for the game
- How the game relates to your company/industry
- The hardest development challenge to overcome
- Presentation / Game Demo (Live) - Finalists Only
- Finalists are required to present to the judges' panel on Thursday
- At most 5 minutes in length
- 2 minutes reserved for playing your video game
- Each team is required to provide a machine that can run their video game
- A judge on the panel will play and test your video game
- Some things you may wish to include in your presentation:
- What your inspired your design
- Challenges / Obstacles
- Who has the high score
- Finalists are required to present to the judges' panel on Thursday
- You are encouraged to use all AI tools at your disposal
- For those using work laptops, be wary of your company's policy
- Document any tools that you used in your repository's README
- Copying code from other Hackathon teams is prohibited
- Created in Python using PyGame library
- Contains starter code and serves as a template for your GitHub repo
- Reminder: projects can be completed in any programming language
- Matt Ahrens: Data Science - NVIDIA
- Anna Chi: UX Design - Brunswick
- Ben Kimmel: Software Engineering - Cargill
- Jarai Carter, PhD: Data Science - John Deere
- Theme Accuracy
- Company / Industry Incorporation
- Overall Creativity
- Video
- Game Functionality and Design
- Live Presentation and Game Demo (Finalists Only)
This rubric serves as a guide for the judges' panel to determine finalists and assign awards.
0 | 1 | 2 | 3 | 4 | |
---|---|---|---|---|---|
Theme Accuracy | Not a retro video game | Feels somewhat like a retro video ame | Feels just like a retro video game | ||
Company / Industry Incorporation | No incorporation | Company logo added, color changes, etc | Small aspects from your company/industry are present | Many aspects from your company/industry are present | Entire game story is focused on your company/industry |
Overall Creativity | No creativity was shown / carbon copy of an existing game | Your approach is somewhat creative | Very high creativity demonstrated; An exceptional game redesign or a completely novel game | ||
Game Functionality and Design | Game does not function / unplayable / code requirements not met | Major bugs | Game functions somewhat well; several bugs present | Game functions very well except a few minor bugs | Game functions very well; all code requirements are met |
Video | Video does not meet requirements / no submission | Meets all requirements, somewhat introduces the game | Meets all requirements, goes above and beyond to introduce the game |
- 1st Place*
- 2nd Place*
- 3rd Place*
- Best Company/Industry Incorporation**
- Most Original Concept**
- Best Gameplay**
*Reserved for finalists
**Available to all competiting teams; along with Top 3 finishers
- Start small, your development time is very limited
- Prioritize game creativity over game complexity
- Utilize every team member thoroughly
- Build a strong foundation of knowledge of your game's framework early on
- Iterate with small changes and improvements to the game
- Be sure to complete all requirements
Good luck!
-James Kabbes | 2023